internal static void Visualize()
        {
            DefaultMessageRaiser.EarlyVisualize();
            PlayerManager.Visualize();
            MainGameManager.MainInterfacingHelper.Visualize();
            BehaviourHelperManager.Visualize();
            PhysicsManager.Visualize();
            AgentController.Visualize();
            ProjectileManager.Visualize();
            EffectManager.Visualize();

            TeamManager.Visualize();
        }
        public static void Visualize()
        {
            PlayerManager.Visualize();

            BehaviourHelper.GlobalVisualize();
            PhysicsManager.Visualize();
            AgentController.Visualize();
            ProjectileManager.Visualize();
            EffectManager.Visualize();

            TeamManager.Visualize();

            //LateVisualize ();
        }
 internal static void Visualize()
 {
     if (!GameStarted)
     {
         return;
     }
     DefaultMessageRaiser.EarlyVisualize();
     PlayerManager.Visualize();
     BehaviourHelperManager.Visualize();
     AgentController.Visualize();
     ProjectileManager.Visualize();
     EffectManager.Visualize();
     CommandManager.Visualize();
 }