Exemple #1
0
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // 特定于电话的初始化
            InitializePhoneApplication();

            setting abc = new setting();

            switch (abc.ListBoxSetting)
            {

                case 0:
                    System.Globalization.CultureInfo ci = new System.Globalization.CultureInfo("zh-CN");
                    txtnote.Resources.StringLibrary.Culture = ci;
                    break;

                case 1:
                    System.Globalization.CultureInfo en = new System.Globalization.CultureInfo("en-US");
                    txtnote.Resources.StringLibrary.Culture = en;
                    break;
                case 2:
                    System.Globalization.CultureInfo ciJA = new System.Globalization.CultureInfo("ja");
                    txtnote.Resources.StringLibrary.Culture = ciJA;
                    break;
                default:
                    break;

            }

            // 调试时显示图形分析信息。
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // 显示当前帧速率计数器。
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // 显示在每个帧中重绘的应用程序区域。
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // 该模式显示递交给 GPU 的包含彩色重叠区的页面区域。
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                //  注意: 仅在调试模式下使用此设置。禁用用户空闲检测的应用程序在用户不使用电话时将继续运行
                // 并且消耗电池电量。
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            // Specify the local database connection string.
            string DBConnectionString = "Data Source=isostore:/ToDo.sdf";

            // Create the database if it does not exist.
            using (ToDoDataContext db = new ToDoDataContext(DBConnectionString))
            {
                if (db.DatabaseExists() == false)
                {
                    // Create the local database.
                    db.CreateDatabase();

                    // Prepopulate the categories.
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = txtnote.Resources.StringLibrary.richang });
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = txtnote.Resources.StringLibrary.gongzuo });
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = txtnote.Resources.StringLibrary.xingqu });

                    // Save categories to the database.
                    db.SubmitChanges();
                }

            }

            // Create the ViewModel object.
            viewModel = new ToDoViewModel(DBConnectionString);

            // Query the local database and load observable collections.
            viewModel.LoadCollectionsFromDatabase();
        }
Exemple #2
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions. 
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode, 
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            // Specify the local database connection string.
            string DBConnectionString = "Data Source=isostore:/ToDo.sdf";

            // Create the database if it does not exist.
            using (ToDoDataContext db = new ToDoDataContext(DBConnectionString))
            {
                if (db.DatabaseExists() == false)
                {
                    // Create the local database.
                    db.CreateDatabase();

                    // Prepopulate the categories.
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = "Home" });
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = "Work" });
                    db.Categories.InsertOnSubmit(new ToDoCategory { Name = "Hobbies" });

                    // Save categories to the database.
                    db.SubmitChanges();
                }
            }

            // Create the ViewModel object.
            viewModel = new ToDoViewModel(DBConnectionString);

            // Query the local database and load observable collections.
            viewModel.LoadCollectionsFromDatabase();

        }
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            // Create the ViewModel object.
            viewModel = new ToDoViewModel();

            ApplicationStateHelpers.Set("loading", true);
        }