Exemple #1
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        /// <summary>
        /// Gets the width of a unit in the chart
        /// </summary>
        /// <param name="source">axis orientation</param>
        /// <param name="chart">chart model to get the scale at</param>
        /// <param name="axis">axis instance</param>
        /// <returns></returns>
        public static double GetUnitWidth(AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            double min;
            double u;

            if (source == AxisOrientation.Y)
            {
                min = axis.BotLimit;
                u   = axis.View.BarUnit;
                return(ToDrawMargin(min, AxisOrientation.Y, chart, axis) -
                       ToDrawMargin(min + u, AxisOrientation.Y, chart, axis));
            }

            min = axis.BotLimit;
            u   = axis.View.BarUnit;
            return(ToDrawMargin(min + u, AxisOrientation.X, chart, axis) -
                   ToDrawMargin(min, AxisOrientation.X, chart, axis));
        }
Exemple #2
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        /// <summary>
        /// Converts from chart values to chart control size.
        /// </summary>
        /// <param name="value">value to scale</param>
        /// <param name="source">axis orientation to scale value at</param>
        /// <param name="chart">chart model to scale value at</param>
        /// <param name="axis">axis model instance</param>
        /// <returns></returns>
        public static double ToPlotArea(double value, AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            var p1 = new CorePoint();
            var p2 = new CorePoint();

            if (source == AxisOrientation.Y)
            {
                p1.X = axis.TopLimit;
                p1.Y = chart.DrawMargin.Top;

                p2.X = axis.BotLimit;
                p2.Y = chart.DrawMargin.Top + chart.DrawMargin.Height;
            }
            else
            {
                p1.X = axis.TopLimit;
                p1.Y = chart.DrawMargin.Width + chart.DrawMargin.Left;

                p2.X = axis.BotLimit;
                p2.Y = chart.DrawMargin.Left;
            }

            var deltaX = p2.X - p1.X;
            // ReSharper disable once CompareOfFloatsByEqualityOperator
            var m = (p2.Y - p1.Y) / (deltaX == 0 ? double.MinValue : deltaX);

            return(m * (value - p1.X) + p1.Y);
        }
Exemple #3
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        /// <summary>
        /// Converts from chart values to chart draw margin size.
        /// </summary>
        /// <param name="value">value to scale</param>
        /// <param name="source">axis orientation</param>
        /// <param name="chart">chart model to scale the value at</param>
        /// <param name="axis">axis instance to scale the value at</param>
        /// <returns></returns>
        public static double ToDrawMargin(double value, AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            var o = source == AxisOrientation.X
                ? chart.DrawMargin.Left
                : chart.DrawMargin.Top;

            return(ToPlotArea(value, source, chart, axis) - o);
        }
Exemple #4
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        public LabelEvaluation(double angle, double w, double h, AxisCore axis, AxisTags source)
        {
            const double padding = 4;

            ActualWidth = w;
            ActualHeight = h;

            // for now there is no support for rotated and merged labels.
            // the labels will be rotated but there is no warranty that they are displayed correctly
            if (axis.View.IsMerged)
            {
                Top = 0;
                Bottom = 0;
                Left = 0;
                Right = 0;

                if (source == AxisTags.Y)
                {
                    XOffset = padding;
                    YOffset = padding;
                }
                else
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        //Bot
                        XOffset = padding;
                        YOffset = -h*2 - padding;
                    }
                    else
                    {
                        //Top
                        XOffset = padding;
                        YOffset = padding + h*2;
                    }
                }

                return;
            }

            //OK now lets evaluate the rotation angle...

            // the rotation angle starts from an horizontal line, yes like this text
            // - 0°, | 90°, - 180°, | 270°
            // notice normally rotating a label from 90 to 270° will show the label
            // in a wrong orientation
            // we need to fix that angle

            const double toRadians = Math.PI/180;

            // 1. width components
            // 2. height components

            WFromW = Math.Abs(Math.Cos(angle*toRadians)*w); // W generated from the width of the label
            WFromH = Math.Abs(Math.Sin(angle*toRadians)*h); // W generated from the height of the label

            HFromW = Math.Abs(Math.Sin(angle*toRadians)*w); // H generated from the width of the label
            HFromH = Math.Abs(Math.Cos(angle*toRadians)*h); // H generated from the height of the label

            LabelAngle = angle%360;
            if (LabelAngle < 0) LabelAngle += 360;
            if (LabelAngle > 90 && LabelAngle < 270)
                LabelAngle = (LabelAngle + 180)%360;

            //at this points angles should only exist in 1st and 4th quadrant
            //those are the only quadrants that generates readable labels
            //the other 2 quadrants display inverted labels

            var quadrant = ((int) (LabelAngle/90))%4 + 1;

            if (source == AxisTags.Y)
            {
                // Y Axis
                if (quadrant == 1)
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        // 1, L
                        Top = HFromW + (HFromH/2);      //space taken from separator to top
                        Bottom = TakenHeight - Top;          //space taken from separator to bottom
                        XOffset = -WFromW - padding;    //distance from separator to label origin in X
                        YOffset = -Top;                 //distance from separator to label origin in Y
                    }
                    else
                    {
                        // 1, R
                        Bottom = HFromW + (HFromH/2);
                        Top = TakenHeight - Bottom;
                        XOffset = padding + WFromH;
                        YOffset = -Top;
                    }
                }
                else
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        // 4, L
                        Bottom = HFromW + (HFromH/2);
                        Top = TakenHeight - Bottom;
                        XOffset = -TakenWidth - padding;
                        YOffset = HFromW - (HFromH/2);
                    }
                    else
                    {
                        // 4, R
                        Top = HFromW + (HFromH/2);
                        Bottom = TakenHeight - Top;
                        XOffset = padding;
                        YOffset = -Bottom;
                    }
                }
            }
            else
            {
                // X Axis

                //axis x has one exception, if labels rotation equals 0° then the label is centered
                if (Math.Abs(axis.View.LabelsRotation) < .01)
                {
                    Left = TakenWidth / 2;
                    Right = Left;
                    XOffset = -Left;
                    YOffset = axis.Position == AxisPosition.LeftBottom
                        ? padding
                        : -padding - TakenHeight;
                }
                else
                {
                    if (quadrant == 1)
                    {
                        if (axis.Position == AxisPosition.LeftBottom)
                        {
                            //1, B
                            Right = WFromW + (WFromH / 2);  //space taken from separator to right
                            Left = TakenWidth - Right;           //space taken from separator to left
                            XOffset = Left;                 //distance from separator to label origin in X
                            YOffset = padding;              //distance from separator to label origin in Y
                        }
                        else
                        {
                            //1, T
                            Left = WFromW + (WFromH/2);
                            Right = TakenWidth - Left;
                            XOffset = -WFromW;
                            YOffset = -padding - TakenHeight;
                        }
                    }
                    else
                    {
                        if (axis.Position == AxisPosition.LeftBottom)
                        {
                            //4, B
                            Left = WFromW + (WFromH/2);
                            Right = TakenWidth - Left;
                            XOffset = -Left;
                            YOffset = padding + HFromW;
                        }
                        else
                        {
                            //4, T
                            Right = WFromW + (WFromH/2);
                            Left = TakenWidth - Right;
                            XOffset = -Left;
                            YOffset = -HFromH;
                        }
                    }
                }
            }
        }
Exemple #5
0
        public LabelEvaluation(double angle, double w, double h, AxisCore axis, AxisTags source)
        {
            const double padding = 4;

            ActualWidth  = w;
            ActualHeight = h;

            // for now there is no support for rotated and merged labels.
            // the labels will be rotated but there is no warranty that they are displayed correctly
            if (axis.View.IsMerged)
            {
                Top    = 0;
                Bottom = 0;
                Left   = 0;
                Right  = 0;

                if (source == AxisTags.Y)
                {
                    XOffset = padding;
                    YOffset = padding;
                }
                else
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        //Bot
                        XOffset = padding;
                        YOffset = -h * 2 - padding;
                    }
                    else
                    {
                        //Top
                        XOffset = padding;
                        YOffset = padding + h * 2;
                    }
                }

                return;
            }

            //OK now lets evaluate the rotation angle...

            // the rotation angle starts from an horizontal line, yes like this text
            // - 0°, | 90°, - 180°, | 270°
            // notice normally rotating a label from 90 to 270° will show the label
            // in a wrong orientation
            // we need to fix that angle

            const double toRadians = Math.PI / 180;

            // 1. width components
            // 2. height components

            WFromW = Math.Abs(Math.Cos(angle * toRadians) * w); // W generated from the width of the label
            WFromH = Math.Abs(Math.Sin(angle * toRadians) * h); // W generated from the height of the label

            HFromW = Math.Abs(Math.Sin(angle * toRadians) * w); // H generated from the width of the label
            HFromH = Math.Abs(Math.Cos(angle * toRadians) * h); // H generated from the height of the label

            LabelAngle = angle % 360;
            if (LabelAngle < 0)
            {
                LabelAngle += 360;
            }
            if (LabelAngle > 90 && LabelAngle < 270)
            {
                LabelAngle = (LabelAngle + 180) % 360;
            }

            //at this points angles should only exist in 1st and 4th quadrant
            //those are the only quadrants that generates readable labels
            //the other 2 quadrants display inverted labels

            var quadrant = ((int)(LabelAngle / 90)) % 4 + 1;

            if (source == AxisTags.Y)
            {
                // Y Axis
                if (quadrant == 1)
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        // 1, L
                        Top     = HFromW + (HFromH / 2); //space taken from separator to top
                        Bottom  = TakenHeight - Top;     //space taken from separator to bottom
                        XOffset = -WFromW - padding;     //distance from separator to label origin in X
                        YOffset = -Top;                  //distance from separator to label origin in Y
                    }
                    else
                    {
                        // 1, R
                        Bottom  = HFromW + (HFromH / 2);
                        Top     = TakenHeight - Bottom;
                        XOffset = padding + WFromH;
                        YOffset = -Top;
                    }
                }
                else
                {
                    if (axis.Position == AxisPosition.LeftBottom)
                    {
                        // 4, L
                        Bottom  = HFromW + (HFromH / 2);
                        Top     = TakenHeight - Bottom;
                        XOffset = -TakenWidth - padding;
                        YOffset = HFromW - (HFromH / 2);
                    }
                    else
                    {
                        // 4, R
                        Top     = HFromW + (HFromH / 2);
                        Bottom  = TakenHeight - Top;
                        XOffset = padding;
                        YOffset = -Bottom;
                    }
                }
            }
            else
            {
                // X Axis

                //axis x has one exception, if labels rotation equals 0° then the label is centered
                if (Math.Abs(axis.View.LabelsRotation) < .01)
                {
                    Left    = TakenWidth / 2;
                    Right   = Left;
                    XOffset = -Left;
                    YOffset = axis.Position == AxisPosition.LeftBottom
                        ? padding
                        : -padding - TakenHeight;
                }
                else
                {
                    if (quadrant == 1)
                    {
                        if (axis.Position == AxisPosition.LeftBottom)
                        {
                            //1, B
                            Right   = WFromW + (WFromH / 2); //space taken from separator to right
                            Left    = TakenWidth - Right;    //space taken from separator to left
                            XOffset = Left;                  //distance from separator to label origin in X
                            YOffset = padding;               //distance from separator to label origin in Y
                        }
                        else
                        {
                            //1, T
                            Left    = WFromW + (WFromH / 2);
                            Right   = TakenWidth - Left;
                            XOffset = -WFromW;
                            YOffset = -padding - TakenHeight;
                        }
                    }
                    else
                    {
                        if (axis.Position == AxisPosition.LeftBottom)
                        {
                            //4, B
                            Left    = WFromW + (WFromH / 2);
                            Right   = TakenWidth - Left;
                            XOffset = -Left;
                            YOffset = padding + HFromW;
                        }
                        else
                        {
                            //4, T
                            Right   = WFromW + (WFromH / 2);
                            Left    = TakenWidth - Right;
                            XOffset = -Left;
                            YOffset = -HFromH;
                        }
                    }
                }
            }
        }
        /// <summary>
        /// Converts from chart values to chart control size.
        /// </summary>
        /// <param name="value">value to scale</param>
        /// <param name="source">axis orientation to scale value at</param>
        /// <param name="chart">chart model to scale value at</param>
        /// <param name="axis">axis model instance</param>
        /// <returns></returns>
        public static double ToPlotArea(double value, AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            var p1 = new CorePoint();
            var p2 = new CorePoint();

            if (source == AxisOrientation.Y)
            {
                p1.X = axis.TopLimit;
                p1.Y = chart.DrawMargin.Top;

                p2.X = axis.BotLimit;
                p2.Y = chart.DrawMargin.Top + chart.DrawMargin.Height;
            }
            else
            {
                p1.X = axis.TopLimit;
                p1.Y = chart.DrawMargin.Width + chart.DrawMargin.Left;

                p2.X = axis.BotLimit;
                p2.Y = chart.DrawMargin.Left;
            }

            var deltaX = p2.X - p1.X;
            // ReSharper disable once CompareOfFloatsByEqualityOperator
            var m = (p2.Y - p1.Y) / (deltaX == 0 ? double.MinValue : deltaX);
            return m * (value - p1.X) + p1.Y;
        }
        /// <summary>
        /// Converts from chart values to chart draw margin size.
        /// </summary>
        /// <param name="value">value to scale</param>
        /// <param name="source">axis orientation</param>
        /// <param name="chart">chart model to scale the value at</param>
        /// <param name="axis">axis instance to scale the value at</param>
        /// <returns></returns>
        public static double ToDrawMargin(double value, AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            var o = source == AxisOrientation.X
                ? chart.DrawMargin.Left
                : chart.DrawMargin.Top;

            return ToPlotArea(value, source, chart, axis) - o;
        }
        /// <summary>
        /// Gets the width of a unit in the chart
        /// </summary>
        /// <param name="source">axis orientation</param>
        /// <param name="chart">chart model to get the scale at</param>
        /// <param name="axis">axis instance</param>
        /// <returns></returns>
        public static double GetUnitWidth(AxisOrientation source, ChartCore chart, AxisCore axis)
        {
            double min;
            double u;

            if (source == AxisOrientation.Y)
            {
                min = axis.BotLimit;
                u = axis.View.BarUnit;
                return ToDrawMargin(min, AxisOrientation.Y, chart, axis) -
                       ToDrawMargin(min + u, AxisOrientation.Y, chart, axis);
            }

            min = axis.BotLimit;
            u = axis.View.BarUnit;
            return ToDrawMargin(min + u, AxisOrientation.X, chart, axis) -
                   ToDrawMargin(min, AxisOrientation.X, chart, axis);
        }