private void attach_Defect1(Defect entity) { this.SendPropertyChanging(); entity.DefectUser1 = this; }
private void detach_Defect(Defect entity) { this.SendPropertyChanging(); entity.DefectUser = null; }
partial void UpdateDefect(Defect instance);
partial void DeleteDefect(Defect instance);
partial void InsertDefect(Defect instance);