public void AddAt(int index, NodeString dataToAdd)
        {
            int count = 0;
            Node currNode = top;
            Node toAdd = new Node(dataToAdd);

            while (currNode != null && count < index)
            {
                count++;
                currNode = currNode.GetNext();
            }

            if (currNode != null && count == index - 1)
            {
                if (currNode.GetNext() != null)
                {
                    toAdd.SetNext(currNode.GetNext());
                    currNode.SetNext(toAdd);
                }
                else
                {
                    currNode.SetNext(toAdd);
                    last = toAdd;
                }
                size++;
            }
        }
        public void AddToBack(NodeString dataToAdd)
        {
            Node toAdd = new Node(dataToAdd);

            if (top == null)
            {
                top = toAdd;
                last = toAdd;
            }
            else
            {
                last.SetNext(toAdd);
            }
            size++;
        }
 public void Delete()
 {
     if (top != null)
     {
         if (top.GetNext() != null)
         {
             top = top.GetNext();
         }
         else
         {
             top = null;
             last = null;
         }
         size--;
     }
 }
 public void SetNext(Node newNext)
 {
     nextNode = newNext;
 }
 public Node(NodeString data)
 {
     this.data = data;
     nextNode = null;
 }
 public LinkedList()
 {
     top = null;
     last = null;
     size = 0;
 }
        public void DeleteFromEnd()
        {
            Node prevNode = null;
            Node currNode = top;

            if (currNode != null)
            {
                if (currNode.GetNext() != null)
                {
                    while (currNode.GetNext() != null)
                    {
                        prevNode = currNode;
                        currNode = currNode.GetNext();
                    }

                    prevNode.SetNext(null);
                    last = prevNode;
                }
                else
                {
                    top = null;
                    last = null;
                }
                size--;
            }
        }
        public void DeleteAt(int position)
        {
            int count = 0;
            Node currNode = top;

            while (count < position && currNode != null)
            {
                count++;
                currNode = currNode.GetNext();
            }

            if (currNode != null && count == position - 1)
            {
                if (currNode.GetNext() != null)
                {
                    if (currNode.GetNext().GetNext() != null)
                    {
                        currNode.SetNext(currNode.GetNext().GetNext());
                    }
                    else
                    {
                        currNode.SetNext(null);
                        last = currNode;
                    }
                    size--;
                }
            }
        }
Exemple #9
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 public void SetUp()
 {
     newNode = new Node(56);
 }