private void LinkGamePanel_MouseClick(object sender, MouseEventArgs e)
 {
     if (e.Button == MouseButtons.Left && !timeOver)
     {
         int click;
         if (e.X < imageWidthL * 10 && e.Y < imageWidthL * 10 && iconArray[e.X / imageWidthL, e.Y / imageWidthL] != 0)
         {
             click = e.X / imageWidthL + e.Y / imageWidthL * 10;
         }
         else
         {
             return;
         }
         if (click == cur)
         {
             return;
         }
         //      Invalidate(new Rectangle(new Point((cur % 10) * imageWidthL + offside, (cur / 10) * imageWidthL + offside), new Size(imageWidthS, imageWidthS)));
         if (cur == -1)
         {
             cur = click;
         }
         else
         {
             if (FindPath(click, cur, CheckMethod.Try))
             {
                 ScoringEventArgs sea = new ScoringEventArgs();
                 sea.LType = iconArray[click % 10, click / 10];
                 ScoringEvent(this, sea);
                 iconArray[click % 10, click / 10] = 0;
                 iconArray[cur % 10, cur / 10]     = 0;
                 //               Invalidate(new Rectangle(new Point((cur % 10) * imageWidthL + offside, (cur / 10) * imageWidthL + offside), new Size(imageWidthS, imageWidthS)));
                 //               Invalidate(new Rectangle(new Point((click % 10) * imageWidthL + offside, (click / 10) * imageWidthL + offside), new Size(imageWidthS, imageWidthS)));
                 Sounder s = new Sounder("ok");
                 Thread.Sleep(200);
             }
             else
             {
                 Sounder s = new Sounder("err");
             }
             cur = -1;
         }
         if (IsGameEnd())
         {
             GameWinEvent(this, e);
             return;
         }
         while (!GameAvail())
         {
             Resort();
         }
         //        Invalidate(new Rectangle(new Point((cur % 10) * imageWidthL + offside, (cur / 10) * imageWidthL + offside), new Size(imageWidthS, imageWidthS)));
         Invalidate();
     }
 }
Exemple #2
0
        private void myTimer1_TimeOutEvent(object sender, EventArgs e)
        {
            linkGamePanel1.TimeOver = true;
            Record r = new Record();

            r.name  = "???";
            r.level = level;
            r.score = mark.Mark;
            r.time  = DateTime.Now.ToString();
            CheckResult cr = new CheckResult();

            cr.Rank = gameSaver.FindRecord(r);
            Sounder sounder = new Sounder("ding");

            cr.ShowDialog();
            if (cr.Save)
            {
                r.name = cr.Sname;
                gameSaver.AddRecord(r);
            }
        }