private static async Task CreateGameFigures(CharacterContext context) { var mario = CreateCharacter("Mario", Origin.MushroomKingdom); var yoshi = CreateCharacter("Yoshi", Origin.MushroomKingdom); var link = CreateCharacter("Link", Origin.Hyrule); await context.AddRangeAsync(mario, yoshi, link); await context.SaveChangesAsync(); }
public static async Task Main(string[] args) { var options = new DbContextOptionsBuilder <CharacterContext>() .UseInMemoryDatabase("sample") .Options; await using var context = new CharacterContext(options); await CreateGameFigures(context); var characters = await context.Characters.ToListAsync(); characters.ForEach(c => { Console.WriteLine($"{c.Name} comes from {c.Origin.DisplayName} (Ruler: {c.Origin.Ruler})"); }); }