/// <summary> /// Releases unmanaged and - optionally - managed resources. /// </summary> public void Dispose() { try { Pause().Wait(1000); } finally { if (socket != null) { socket.Dispose(); socket = null; } } }
/// <summary> /// Releases unmanaged and - optionally - managed resources. /// </summary> /// <param name="finalize"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param> public void Dispose(bool finalize) { _disposing = true; if (random != null) { random.Dispose(); random = null; } if (lobbyCon != null) { lobbyCon.Dispose(); lobbyCon = null; } if (challengeCon != null) { challengeCon.Dispose(); challengeCon = null; } if (gameCons != null) { foreach (KeyValuePair <string, LilaGame> game in gameCons) { log.ConditionalDebug("Disconnecting {0}", game.Key); game.Value.Dispose(); } gameCons = null; } if (tournamentCons != null) { foreach (KeyValuePair <string, LilaTournament> tournament in tournamentCons) { log.ConditionalDebug("Disconnecting {0}", tournament.Key); tournament.Value.Dispose(); } tournamentCons = null; } if (finalize) { GC.SuppressFinalize(this); } }
/// <summary> /// Joins a tournament. /// </summary> /// <param name="data">The data.</param> /// <returns></returns> internal bool JoinTournament(TournamentData data) { if (_disposing) { return(false); } Uri host = new Uri("wss://socket.lichess.org"); if (!Uri.TryCreate(string.Format("/tournament/{0}/socket/v2", data.Id), UriKind.Relative, out Uri relative)) { return(false); } Uri absolute = new Uri(host, relative); if (random == null) { return(false); } UriBuilder gameBldr = new UriBuilder(absolute) { Query = string.Format("sri={0}", random.NextSri()) }; LilaSocket tournamentCon = new LilaSocket("Tournament-Socket", ResourceType.Thread); tournamentCon.AddCookies(lobbyCon.GetCookies()); if (tournamentCon.Connect(gameBldr.Uri) && !_disposing) { //Disconnect from lobby if (lobbyCon.IsConnected()) { lobbyCon.Disconnect(); } LilaTournament lilaTournament = new LilaTournament(this, tournamentCon, data); tournamentCons.TryAdd(data.Id, lilaTournament); Events.FireEventAsync(Events._onTournamentEnter, new TournamentEvent(this, lilaTournament)); return(true); } tournamentCon.Dispose(); return(false); }
/// <summary> /// Releases unmanaged and - optionally - managed resources. /// </summary> /// <param name="finalize"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param> protected virtual void Dispose(bool finalize) { lock (disposeLock) { if (socket != null) { socket.Dispose(); socket = null; } if (finalize) { GC.SuppressFinalize(this); } } }
/// <summary> /// Joins a game. /// </summary> /// <param name="game">The game.</param> /// <returns></returns> internal bool JoinGame(GameData game) { if (_disposing) { return(false); } lock (joinLock) { Uri host = new Uri("wss://socket.lichess.org"); if (!Uri.TryCreate(game.Url.Socket, UriKind.Relative, out Uri relative)) { return(false); } Uri absolute = new Uri(host, relative); if (random == null) { return(false); } UriBuilder gameBldr = new UriBuilder(absolute) { Query = string.Format("sri={0}", random.NextSri()) }; LilaSocket gameCon = new LilaSocket("Game-Socket", ResourceType.Thread); gameCon.AddCookies(lobbyCon.GetCookies()); if (anonymous) { gameCon.AddCookies(new Cookie("rk2", game.Url.Socket.Substring(9, 4), "/", "lichess.org")); //Add anoncookie } if (gameCons.Count == 0 && gameCon.Connect(gameBldr.Uri) && !_disposing) { LilaGame lilaGame = new LilaGame(this, gameCon, game); gameCons.TryAdd(game.Url.Socket, lilaGame); Events.FireEventAsync(Events._onJoinGame, new JoinGameEvent(this, lilaGame)); return(true); } gameCon.Dispose(); return(false); } }