public AboutPage()
 {
     this.InitializeComponent();
     this.navigationHelper = new NavigationHelper(this);
     this.navigationHelper.LoadState += navigationHelper_LoadState;
     this.navigationHelper.SaveState += navigationHelper_SaveState;
 }
        public MainPage()
        {
            this.InitializeComponent();
            this.navigationHelper = new NavigationHelper(this);
            this.navigationHelper.LoadState += navigationHelper_LoadState;
            this.navigationHelper.SaveState += navigationHelper_SaveState;
            
            rand = new Random();

            gridWidth = 3;
            CreateGrid();
            NewGame();

            //paintCanvas.Width = paintCanvas.Height;
        }