public string Read(NetMessage msg)
        {
            bool   encoded = msg.ReadBoolean();
            int    idx     = (int)msg.Read7BitEncodedUInt();
            string retval;

            if (!encoded)
            {
                // insert into table
                retval = msg.ReadString();
                while (m_data.Count <= idx)
                {
                    m_data.Add(null);                     // dummy values
                }
                m_data[idx] = retval;
                return(retval);
            }

            // look in table
            if (m_data.Count <= idx)
            {
                return(null);
            }
            return(m_data[idx]);
        }
		public string Read(NetMessage msg)
		{
			bool encoded = msg.ReadBoolean();
			int idx = (int)msg.Read7BitEncodedUInt();
			string retval;
			if (!encoded)
			{
				// insert into table
				retval = msg.ReadString();
				while(m_data.Count <= idx)
					m_data.Add(null); // dummy values
				m_data[idx] = retval;
				return retval;
			}

			// look in table
			if (m_data.Count <= idx)
				return null;
			return m_data[idx];
		}
        internal override void HandlePacket(NetBuffer buffer, int bytesReceived, IPEndPoint senderEndpoint)
        {
            double        now    = NetTime.Now;
            NetConnection sender = FindConnection(senderEndpoint);

            if (sender != null)
            {
                sender.m_lastHeardFromRemote = now;

                if (sender.m_encryption.SymmetricEncryptionKeyBytes != null)
                {
                    bool ok = sender.m_encryption.DecryptSymmetric(buffer);
                    if (!ok)
                    {
                        Log.Warning("Failed to decrypt packet from client " + sender);
                        return;
                    }
                }
            }

            try
            {
                NetMessage response;
                int        messagesReceived    = 0;
                int        usrMessagesReceived = 0;
                int        ackMessagesReceived = 0;
                while (buffer.ReadBitsLeft > 7)
                {
                    NetMessage msg = NetMessage.Decode(buffer);
                    if (msg == null)
                    {
                        break;                         // done
                    }
                    messagesReceived++;
                    msg.Sender = sender;
                    switch (msg.m_type)
                    {
                    case NetMessageType.Acknowledge:
                    case NetMessageType.AcknowledgeBitField:
                        if (sender == null)
                        {
                            Log.Warning("Received Ack from not-connected source!");
                        }
                        else
                        {
                            //Log.Debug("Received ack " + msg.SequenceChannel + "|" + msg.SequenceNumber);
                            sender.ReceiveAcknowledge(msg);
                            ackMessagesReceived++;
                        }
                        break;

                    case NetMessageType.Handshake:
                        NetHandshakeType tp = (NetHandshakeType)msg.ReadByte();
                        if (tp == NetHandshakeType.ConnectResponse)
                        {
                            Log.Warning("Received ConnectResponse?!");
                        }
                        else if (tp == NetHandshakeType.Connect)
                        {
                            if (sender == null)
                            {
                                NetHandshake.HandleConnect(msg, this, senderEndpoint);
                            }
                            else
                            {
                                // resend response
                                NetHandshake.SendConnectResponse(this, sender, senderEndpoint);
                                Log.Verbose("Redundant Connect received; resending response");
                            }
                        }
                        else if (tp == NetHandshakeType.ConnectionEstablished)
                        {
                            if (sender == null)
                            {
                                Log.Warning("Received ConnectionEstablished, but no sender connection?!");
                            }
                            else
                            {
                                float rt = (float)(now - sender.m_firstSentHandshake);
                                sender.m_ping.Initialize(rt);

                                ushort remoteValue = msg.ReadUInt16();
                                sender.RemoteClockOffset = NetTime.CalculateOffset(now, remoteValue, rt);
                                Log.Verbose("Reinitializing remote clock offset to " + sender.RemoteClockOffset + " ms (roundtrip " + NetUtil.SecToMil(rt) + " ms)");

                                if (sender.Status == NetConnectionStatus.Connected)
                                {
                                    Log.Verbose("Redundant ConnectionEstablished received");
                                }
                                else
                                {
                                    Log.Debug("Connection established");
                                    sender.SetStatus(NetConnectionStatus.Connected, "Connected by established");
                                }
                            }
                        }
                        else
                        {
                            // disconnected
                            if (sender == null)
                            {
                                Log.Warning("Disconnected received from unconnected source: " + senderEndpoint);
                                return;
                            }
                            string reason = msg.ReadString();
                            sender.Disconnected(reason);
                        }
                        break;

                    case NetMessageType.Discovery:
                        Log.Debug("Answering discovery response from " + senderEndpoint);
                        response = NetDiscovery.EncodeResponse(this);
                        SendSingleMessageAtOnce(response, null, senderEndpoint);
                        break;

                    case NetMessageType.PingPong:

                        if (sender == null)
                        {
                            return;
                        }

                        bool isPong         = msg.ReadBoolean();
                        bool isOptimizeInfo = msg.ReadBoolean();
                        if (isOptimizeInfo)
                        {
                            // DON'T handle optimizeinfo... only clients should adapt to server ping info
                        }
                        else if (isPong)
                        {
                            if (sender.Status == NetConnectionStatus.Connected)
                            {
                                sender.m_ping.HandlePong(now, msg);
                            }
                        }
                        else
                        {
                            NetPing.ReplyPong(msg, sender);                                     // send pong
                        }
                        break;

                    case NetMessageType.User:
                    case NetMessageType.UserFragmented:
                        usrMessagesReceived++;
                        if (sender == null)
                        {
                            Log.Warning("User message received from unconnected source: " + senderEndpoint);
                            return;                                     // don't handle user messages from unconnected sources
                        }
                        if (sender.Status == NetConnectionStatus.Connecting)
                        {
                            sender.SetStatus(NetConnectionStatus.Connected, "Connected by user message");
                        }
                        sender.ReceiveMessage(now, msg);
                        break;

                    default:
                        Log.Warning("Bad message type: " + msg);
                        break;
                    }
                }

                if (sender != null)
                {
                    NetStatistics stats = sender.Statistics;
                    stats.PacketsReceived++;
                    stats.MessagesReceived     += messagesReceived;
                    stats.UserMessagesReceived += usrMessagesReceived;
                    stats.AckMessagesReceived  += ackMessagesReceived;
                    stats.BytesReceived        += bytesReceived;
                }
            }
            catch (Exception ex)
            {
                Log.Error("Failed to parse packet correctly; read/write mismatch? " + ex);
            }
        }