public Hud(FreelancerGame game, List <GameData.BaseHotspot> hotspots = null) { manager = new UIManager(game); //backgrounds contactslist = new HudModelElement(manager, "hud_target.cmp", -0.73f, -0.69f, 2.1f, 2.9f); manager.Elements.Add(contactslist); shipinfo = new HudModelElement(manager, "hud_shipinfo.cmp", 0.73f, -0.69f, 2.1f, 2.9f); manager.Elements.Add(shipinfo); numberbox = new HudNumberBoxElement(manager); manager.Elements.Add(numberbox); gauge = new HudGaugeElement(manager); manager.Elements.Add(gauge); chatbox = new HudChatBox(manager); manager.Elements.Add(chatbox); //Maneuvers if (hotspots == null) { mnvs = game.GameData.GetManeuvers().ToList(); navbuttons = new HudNavBox(mnvs, manager); } else { navbuttons = new HudNavBox(game.GameData.GetBaseNavbarIcons(), hotspots, manager); } navbuttons.Show(); manager.Clicked += Manager_OnClick; reticle = game.ResourceManager.GetDrawable(game.GameData.ResolveDataPath("INTERFACE/HUD/hud_reticle.3db")); reticle_health = game.ResourceManager.GetDrawable(game.GameData.ResolveDataPath("INTERFACE/HUD/hud_reticle_health.3db")); reticle_shields = game.ResourceManager.GetDrawable(game.GameData.ResolveDataPath("INTERFACE/HUD/hud_reticle_shields.3db")); UI_HUD_targetarrow = game.ResourceManager.FindMaterial(CrcTool.FLModelCrc("UI_HUD_targetarrow")).Render; UI_HUD_targetingblue = game.ResourceManager.FindMaterial(CrcTool.FLModelCrc("UI_HUD_targetingblue")).Render; TextEntry = false; }