void UpdateVp() { viewprojection = View * Projection; _frustum = new BoundingFrustum(viewprojection); _vpdirty = false; }
public static BoundingSphere CreateFromFrustum(BoundingFrustum frustum) { return(BoundingSphere.CreateFromPoints(frustum.GetCorners())); }
public bool Intersects(BoundingFrustum frustum) { return(frustum.Intersects(this)); }