public NbtChunkSection NbtChunkSection(RegionMCA mca) { ChunkLoad(mca, Chunk); ChunkYSectLoad(mca, Chunk); return(nbtChunkSection[lastYSect]); }
private void ChunkYSectLoad(RegionMCA mca, Voxel Chunk) { int idx = Chunk.Ys; if (idx != lastYSect) { NbtCompound nbtComp = nbtChunk.Section(idx); nbtChunkSection[idx] = new NbtChunkSection(nbtComp); lastYSect = idx; } }
private void ChunkLoad(RegionMCA mca, Voxel Chunk) { int idx = Chunk.ChunkIdx(); if (idx != lastChunkIdx) { nbtChunk = new NbtChunk(mca[idx].chunkNBT); lastYSect = int.MaxValue; lastChunkIdx = idx; } }
public NbtChunk NbtChunk(RegionMCA mca) { ChunkLoad(mca, Chunk); return(nbtChunk); }