private BombBlock CreateBombBlock(string textureName)
        {
            BombBlock newBlock = new BombBlock();

            newBlock.TextureReference = textureName;

            return(newBlock);
        }
        private BombBlock CreateBombBlock(string textureName)
        {
            BombBlock newBlock = new BombBlock();
            newBlock.TextureReference = textureName;

            return newBlock;
        }