public void Reopen() { Native.leveldb_close(Database); var options = Native.leveldb_options_create(); Database = Native.leveldb_open(options, DatabasePath); Native.leveldb_get(Database, options, "key1"); }
public void SetUp() { var tempPath = Path.GetTempPath(); var randName = Path.GetRandomFileName(); DatabasePath = Path.Combine(tempPath, randName); var options = Native.leveldb_options_create(); Native.leveldb_options_set_create_if_missing(options, true); Database = Native.leveldb_open(options, DatabasePath); }
public DB(Options options, string path) { if (options == null) { options = new Options(); } // keep a reference to options as it might contain a cache object // which needs to stay alive as long as the DB is not closed Options = options; Handle = Native.leveldb_open(options.Handle, path); }
public void Reopen() { Native.leveldb_close(Database); Database = IntPtr.Zero; var options = Native.leveldb_options_create(); Database = Native.leveldb_open(options, DatabasePath); var readOptions = Native.leveldb_readoptions_create(); Native.leveldb_get(Database, readOptions, "key1"); Native.leveldb_readoptions_destroy(readOptions); }
public void Cache() { Native.leveldb_close(Database); // open the DB with a cache that is not owned by LevelDB, then // close DB and then free the cache var options = Native.leveldb_options_create(); var cache = Native.leveldb_cache_create_lru((UIntPtr)64); Native.leveldb_options_set_cache(options, cache); Database = Native.leveldb_open(options, DatabasePath); Native.leveldb_close(Database); Database = IntPtr.Zero; Native.leveldb_cache_destroy(cache); }
public DB(Options options, string path, System.Text.Encoding encoding) { if (path == null) { throw new ArgumentNullException("path"); } if (encoding == null) { throw new ArgumentNullException("encoding"); } if (options == null) { options = new Options(); } // keep a reference to options as it might contain a cache object // which needs to stay alive as long as the DB is not closed Options = options; Handle = Native.leveldb_open(options.Handle, path); }