EventHandler<BoolEventArgs> NewSwitchHandler(DesignerItem item) { Switch sw = new Switch(); SwitchPropertiesWindow spw = new SwitchPropertiesWindow(sw, item, Level); this.Children.Add(spw); return spw.SelectionHandler; }
private void AddSwitch(Switch sw) { DesignerItem item = CreateDesignerImage(mSwitchImage); PropertiesWindow pw = new SwitchPropertiesWindow(sw, item, Level); MyDesignerCanvas.Children.Add(pw); item.OnSelected += pw.SelectionHandler; item.IsSelected = true; }