public GenericStaticObject(Game game, JDStaticObject objContent)
     : base(game)
 {
     MeshFileName = objContent.Appearance.MeshSource;
     TextureFileName = objContent.Appearance.TextureSource;
     Position = objContent.Position;
 }
        public static BaseEntityModel Spawn(JDStaticObject objContent, Game game)
        {
            if (!DefinedModels.Keys.Contains(objContent.TypeName))
            {
            }

            return new GenericStaticObject(game, objContent);
        }