public void LoadNewScreen(Screen screen, bool fade = true, bool loadContent = true)
 {
     ManagerInput.PauseInput(750);
     _tempScreenHolder = screen;
     _loadContent = loadContent;
     if (!fade)
     {
         AfterFadeOut();
         _currentPhase = Phase.Running;
         return;
     }
     _currentPhase = Phase.FadeOut;
     _counter = 0;
     _alpha = 0;
 }
 private void AfterFadeOut()
 {
     _lastScreen = _currentScreen;
     if (_lastScreen != null)
         _lastScreen.Uninitialize();
     _currentScreen = _tempScreenHolder;
     if(_loadContent)
         _currentScreen.LoadContent(_content);
     _currentScreen.Initialize();
 }