static void Main(string[] args) { Console.WriteLine("Struct Rectangle: Default constructor"); Rectangle myRec = new Rectangle(); myRec.Height = 10; myRec.Width = 200; Console.WriteLine("width:{0} height:{1}", myRec.Width, myRec.Height); ///???? //Rectangle rect1 = new Rectangle //{ // Height = 12, // Width = 15 //}; Console.WriteLine("Struct Rectangle: Overloaded constructor"); RectangleV1 myRecv1 = new RectangleV1(10, 10); Console.WriteLine("width:{0} height:{1}", myRecv1.Width, myRecv1.Height); Console.ReadKey(); }
static void Main(string[] args) { Console.WriteLine("Struct Rectangle: Default constructor"); Rectangle myRec = new Rectangle(); myRec.Height = 10; myRec.Width = 200; Console.WriteLine("width:{0} height:{1}",myRec.Width, myRec.Height); ///???? //Rectangle rect1 = new Rectangle //{ // Height = 12, // Width = 15 //}; Console.WriteLine("Struct Rectangle: Overloaded constructor"); RectangleV1 myRecv1 = new RectangleV1(10,10); Console.WriteLine("width:{0} height:{1}", myRecv1.Width, myRecv1.Height); Console.ReadKey(); }