/// <summary>
 /// Frank : used by Spike Traps script
 /// </summary>
 public void Dead()
 {
     Debug.Log("hit detected");
     anim_manager.Die_Anim();
 }
 /// <summary>
 /// Frank : used by Spike Traps script
 /// </summary>
 public void Dead()
 {
     anim_manager.Die_Anim();
     //Need to create this funciton
 }