public static void OnTick(object sender, ElapsedEventArgs e) { BotAction.WalkTo(xescape, yescape); Timer Timer2 = new Timer(); double time = (10 / Convert.ToInt64(Character.RunSpeed * 0.1f)); Timer2.Elapsed += new ElapsedEventHandler(OnTick1); Timer2.Interval = time * 1000 + 1; Timer2.Start(); Timer2.AutoReset = false; Timer2.Enabled = true; }
public static void StuckMove() { int dist = (int)(Math.Abs(xcome - xstuck) + Math.Abs(ycome - ystuck)); double xp = (10 * xcome - (dist + 10) * xstuck) / (0 - dist); double yp = (10 * ycome - (dist + 10) * ystuck) / (0 - dist); BotAction.WalkTo(xp, yp); Timer Timer1 = new Timer(); double time = (10 / Convert.ToInt64(Character.RunSpeed * 0.1f)); Timer1.Elapsed += new ElapsedEventHandler(OnTick); Timer1.Interval = time * 1000 + 1; Timer1.Start(); Timer1.AutoReset = false; Timer1.Enabled = true; xescape = xp - (yp - ystuck); yescape = (xp - xstuck) + yp; }
public static void OnTick(object sender, ElapsedEventArgs e) { Training.SelectMonster(); if (Training.monster_selected == false) { int dist = (int)(Math.Abs((nextx - Character.X)) + Math.Abs((nexty - Character.Y))); BotAction.WalkTo(nextx, nexty); double time = (dist / Convert.ToInt64(Character.RunSpeed * 0.12f)); Timer RandomTimer = new Timer(); RandomTimer.Elapsed += new ElapsedEventHandler(OnTickSecond); RandomTimer.Interval = time * 1000 + 1; RandomTimer.Start(); RandomTimer.AutoReset = false; RandomTimer.Enabled = true; } else { running = false; } }
public static void WalkScript() { { if (Data.bot) { if (i < count) { Data.loop = true; i++; try { string action = read.ReadLine(); if (action.StartsWith("go")) { Data.loopaction = "go"; Coordinates.x = Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[0]); Coordinates.y = Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[1]); int dist = (int)(Math.Abs(Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[0]) - Character.X) + Math.Abs(Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[1]) - Character.Y)); BotAction.WalkTo(Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[0]), Convert.ToInt32(action.Split('(')[1].Split(')')[0].Split(',')[1])); double time = 0; if (Data.char_horseid == 0) { time = (dist / Convert.ToInt64(Character.RunSpeed * 0.08)); } else { time = (dist / Convert.ToInt64(Data.char_horsespeed * 0.08)); } Timer repeat = new Timer(); repeat.Elapsed += new ElapsedEventHandler(repeat_Elapsed); repeat.Interval = time * 1000 + 1; repeat.Start(); repeat.AutoReset = false; repeat.Enabled = true; } if (action.StartsWith("talk")) { if (action.Split('(')[1].Split(')')[0] == "Storage") { Data.loopaction = "storage"; StorageControl.OpenStorage(); } if (action.Split('(')[1].Split(')')[0] == "Sell") { Data.loopaction = "blacksmith"; SellControl.OpenShop(); } if (action.Split('(')[1].Split(')')[0] == "Stable") { Data.loopaction = "stable"; BuyControl.OpenShop(); } if (action.Split('(')[1].Split(')')[0] == "Grocery") { Data.loopaction = "accessory"; BuyControl.OpenShop(); } if (action.Split('(')[1].Split(')')[0] == "Potion") { Data.loopaction = "potion"; BuyControl.OpenShop(); } } if (action.StartsWith("delay")) { Timer timer = new Timer(); timer.Elapsed += new ElapsedEventHandler(OnTick); timer.Interval = Convert.ToInt32(action.Split('(')[1].Split(')')[0]) + 1; timer.Start(); timer.AutoReset = false; timer.Enabled = true; } if (action.StartsWith("teleport")) { string[] tmp = action.Split(','); uint id = Spawns.NPCID[Spawns.NPCType.IndexOf(Mobs_Info.mobstypelist[Mobs_Info.mobsidlist.IndexOf(Convert.ToUInt32(tmp[1]))])]; Teleport.Tele(id, Convert.ToByte(tmp[2]), Convert.ToUInt32(tmp[3])); } if (action.StartsWith("set")) { Globals.MainWindow.SetText(Globals.MainWindow.x_setbox, action.Split('(')[1].Split(')')[0].Split(',')[0]); Globals.MainWindow.SetText(Globals.MainWindow.y_setbox, action.Split('(')[1].Split(')')[0].Split(',')[1]); } } catch { } if (i == count) { Data.loopaction = null; Data.loop = false; i = 0; read.Close(); if (Data.loopend == 0) { InventoryControl.MergeItems(); System.Threading.Thread.Sleep(5000); Globals.MainWindow.UpdateLogs("Townloop Ended"); if (Data.char_horseid == 0) { Data.loopaction = "mounthorse"; BotAction.MountHorse(); } else { Data.loopend = 1; StartLooping.LoadTrainScript(); } } else { Globals.MainWindow.UpdateLogs("Walkscript Ended"); Globals.MainWindow.SetText(Globals.MainWindow.x_setbox, Character.X.ToString()); Globals.MainWindow.SetText(Globals.MainWindow.y_setbox, Character.Y.ToString()); StartLooping.Start(); } } } } } }
public static void WalkManager() { { if (Globals.MainWindow.Checked(Globals.MainWindow.walkcenter) == true) { int trainx = Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.x_setbox)); int trainy = Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.y_setbox)); if (!walking_center) { walking_center = true; BotAction.WalkTo(trainx, trainy); LogicControl.Manager(); } else { System.Threading.Thread.Sleep(1000); LogicControl.Manager(); } } else if (Globals.MainWindow.Checked(Globals.MainWindow.walkaround) == true) { if (walking_circle == true) { if (Walking.i == 24) { Walking.i = 0; } running = true; int runangle = 0; try { runangle = angle[i]; } catch { i = 0; runangle = angle[i]; } nextx = Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.x_setbox)) + Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.runningrangebox)) * Math.Cos(Math.PI * runangle / 180.0); nexty = Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.y_setbox)) + Convert.ToInt32(Globals.MainWindow.ReadText(Globals.MainWindow.runningrangebox)) * Math.Sin(Math.PI * runangle / 180.0); int dist = (int)(Math.Abs((nextx - Character.X)) + Math.Abs((nexty - Character.Y))); BotAction.WalkTo((nextx + Character.X) / 2, (nexty + Character.Y) / 2); i++; double time = (dist / Convert.ToInt64(Character.RunSpeed * 0.12f)); Timer RandomTimer = new Timer(); RandomTimer.Elapsed += new ElapsedEventHandler(OnTick); RandomTimer.Interval = time * 500 + 1; RandomTimer.Start(); RandomTimer.AutoReset = false; RandomTimer.Enabled = true; } } else if (Globals.MainWindow.Checked(Globals.MainWindow.walkpath) == true) { if (Globals.MainWindow.trainbox.Items.Count > 0) { if (walking_path == true) { string line = Globals.MainWindow.trainbox.Items[j].ToString(); if (line.StartsWith("go")) { string coodinates = line.Split('(')[1].Split(')')[0]; nextx = Convert.ToDouble(coodinates.Split(',')[0]); nexty = Convert.ToDouble(coodinates.Split(',')[1]); int dist = (int)(Math.Abs((nextx - Character.X)) + Math.Abs((nexty - Character.Y))); BotAction.WalkTo((nextx + Character.X) / 2, (nexty + Character.Y) / 2); double time = (dist / Convert.ToInt64(Character.RunSpeed * 0.12f)); Timer RandomTimer = new Timer(); RandomTimer.Elapsed += new ElapsedEventHandler(OnTick); RandomTimer.Interval = time * 500 + 1; RandomTimer.Start(); RandomTimer.AutoReset = false; RandomTimer.Enabled = true; } j++; if (j == Globals.MainWindow.trainbox.Items.Count) { j = 0; } } } else { Globals.MainWindow.UpdateLogs("Cannot find any coordinates to walk to during training!"); } } } }