static void Main() { using (LensFlareGame game = new LensFlareGame()) { game.Run(); } }
private static void Main() { using (var game = new LensFlareGame()) game.Run(); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new LensFlareGame(); game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new LensFlareGame (); game.Run (); }