public void PlayGame() { UserInterface.DisplayInventory(playerOne.inventory); Console.ReadLine(); store = new Store(playerOne); store.TheStore(); weather = new Weather(); weather.ForecastTemperature(); weather.ForecastCondition(); recipe = new Recipe(); recipe.TheRecipe(playerOne); AddDays(); day = new Day(); day.AddCustomers(); for (int i = 0; i < days.Count; i++) { for (int j = 0; j < day.customers.Count; j++) { customers = new Customer(); customers.TheDecision(); } } }