public GuiPause(Game1 game) { this.game = game; this.bounds = new Rectangle(0, 0, 1280, 720); this.active = false; reallyExit = new GuiConfirm(new Rectangle((int)center.X - 256, (int)center.Y - 256, 512, 512), new string[] { "Are you sure you want to exit?", "Yes", "No"}); }
public GuiPause(Game1 game) { this.game = game; this.bounds = new Rectangle(0, 0, 1280, 720); this.active = false; reallyExit = new GuiConfirm(new Rectangle((int)center.X - 256, (int)center.Y - 256, 512, 512), new string[] { "Are you sure you want to exit?", "Yes", "No" }); }