public ObjSubMesh(ObjMesh owner) { Owner = owner; PositionFaces = new List <Face>(); NormalFaces = new List <Face>(); TexCoordFaces = new List <Face>(); }
private ObjMesh NewMesh(string name) { Meshes.Add(CurrentMesh = new ObjMesh(this) { Name = name }); CurrentSubMesh = null; return(CurrentMesh); }