public BinaryTree Flatten(BinaryTree root)
 {
     return(null);
 }
 public int[][] LevelOrderBottomII(BinaryTree root)
 {
     return(null);
 }
 public bool IsBalanced(BinaryTree root)
 {
     return(false);
 }
 public int MaxDepth(BinaryTree root)
 {
     return(-1);
 }
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 public bool IsSameTree(BinaryTree t1, BinaryTree t2)
 {
     return(false);
 }
 public bool IsSymmetric(BinaryTree root)
 {
     return(false);
 }
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 public int[][] PathSum(BinaryTree root, int sum)
 {
     return(null);
 }
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 public bool HasPathSum(BinaryTree root, int sum)
 {
     return(false);
 }
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 public int[] InorderTraversal(BinaryTree root)
 {
     return(null);
 }
 public bool IsValidBST(BinaryTree root)
 {
     return(IsValidBST(root, int.MinValue, int.MaxValue));
 }
 public TreeNodeWithNext Connect(BinaryTree input)
 {
     return(null);
 }
 public bool IsValidBST(BinaryTree root)
 {
     return(false);
 }