public static ReturnStatus UpdateShapeInstance(ref INTERACTION_SCENE scene,
                                                       ref INTERACTION_TRANSFORM transform,
                                                       ref INTERACTION_UPDATE_SHAPE_INFO updateInfo,
                                                       ref INTERACTION_SHAPE_INSTANCE_HANDLE instance)
        {
            var rs = LeapIEUpdateShapeInstance(ref scene, ref transform, ref updateInfo, ref instance);

            Logger.HandleReturnStatus(scene, "Update Shape Instance", LogLevel.AllCalls, rs);
            return(rs);
        }
 private static extern ReturnStatus LeapIEUpdateShapeInstance(ref INTERACTION_SCENE scene,
                                                              ref INTERACTION_TRANSFORM transform,
                                                              ref INTERACTION_UPDATE_SHAPE_INFO updateInfo,
                                                              ref INTERACTION_SHAPE_INSTANCE_HANDLE instance);