public static ReturnStatus UpdateShapeInstance(ref INTERACTION_SCENE scene, ref INTERACTION_TRANSFORM transform, ref INTERACTION_UPDATE_SHAPE_INFO updateInfo, ref INTERACTION_SHAPE_INSTANCE_HANDLE instance) { var rs = LeapIEUpdateShapeInstance(ref scene, ref transform, ref updateInfo, ref instance); Logger.HandleReturnStatus(scene, "Update Shape Instance", LogLevel.AllCalls, rs); return(rs); }
private static extern ReturnStatus LeapIEUpdateShapeInstance(ref INTERACTION_SCENE scene, ref INTERACTION_TRANSFORM transform, ref INTERACTION_UPDATE_SHAPE_INFO updateInfo, ref INTERACTION_SHAPE_INSTANCE_HANDLE instance);