Exemple #1
0
        /// <summary>
        ///     Safe disposal callback
        /// </summary>
        /// <param name="safe">Is Pre-Finailized / Safe (values not cleared by GC)</param>
        private void Dispose(bool safe)
        {
            if (Notifications.IsValidNotification(this))
            {
                Notifications.RemoveNotification(this);
            }

            if (safe)
            {
                Text = null;

                TextColor   = new ColorBGRA();
                BoxColor    = new ColorBGRA();
                BorderColor = new ColorBGRA();

                Font.Dispose();
                Font = null;

                line.Dispose();
                sprite.Dispose();
                Draw   = false;
                Update = false;

                duration = 0;

                if (handler != null)
                {
                    Notifications.Free(handler);
                }

                position       = Vector2.Zero;
                updatePosition = Vector2.Zero;

                state            = 0;
                decreasementTick = 0;

                textFix = Vector2.Zero;

                flashing      = false;
                flashInterval = 0;
                flashTick     = 0;
                clickTick     = 0;

                border = false;
            }
        }
Exemple #2
0
        /// <summary>
        ///     Safe disposal callback
        /// </summary>
        /// <param name="safe">Is Pre-Finailized / Safe (values not cleared by GC)</param>
        private void Dispose(bool safe)
        {
            if (Notifications.IsValidNotification(this))
            {
                Notifications.RemoveNotification(this);
            }

            if (safe)
            {
                this.Text = null;

                this.TextColor   = new ColorBGRA();
                this.BoxColor    = new ColorBGRA();
                this.BorderColor = new ColorBGRA();

                this.Font.Dispose();
                this.Font = null;

                this.line.Dispose();
                this.sprite.Dispose();
                this.Draw   = false;
                this.Update = false;

                this.duration = 0;

                Notifications.RemoveNotification(this);

                this.position       = Vector2.Zero;
                this.updatePosition = Vector2.Zero;

                this.state = 0;

                this.textFix = Vector2.Zero;

                this.flashing      = false;
                this.flashInterval = 0;
                this.flashTick     = 0;
                this.clickTick     = 0;

                this.border = false;
            }
        }