public override void WriteBody(PacketWriter writer) { writer.WriteClientID(ClientID); writer.WritePlayerID(PlayerID); writer.WriteUInt32(VersionNumber); writer.WriteUInt64(CheckSum); }
public override void WriteBody(PacketWriter writer) { writer.WriteClientID(ClientID); writer.WritePlayerID(PlayerID); writer.WriteUInt32(VersionNumber); writer.WriteUInt64(CheckSum); }