private async void DetailedSummonerDetails(string summonerID) { //All info about the summoner by id var championRank = await LolApiProcessor.GetChampionRank(region, summonerID); //"RANKED_TFT_PAIRS" been added! foreach (var item in championRank) { if (item.QueueType == "RANKED_SOLO_5x5") { LeaguePoints.Text = item.LeaguePoints.ToString() + " LP"; GetSoloRankedIcons(item.Rank, item.Tier, item.QueueType); WinsHolder.Text = item.Wins.ToString() + " W"; LossesHolder.Text = item.Losses.ToString() + " L"; } else if (item.QueueType == "RANKED_TFT_PAIRS") { //TODO: new queue type? DO NOTHING! } else { FlexLeaguePoints.Text = item.LeaguePoints.ToString() + " LP"; GetSoloRankedIcons(item.Rank, item.Tier, item.QueueType); flexWinHolder.Text = item.Wins.ToString() + " W"; FlexLossesHolder.Text = item.Losses.ToString() + " L"; } } }
/// <summary> /// AddChampionsToList /// </summary> /// <param name="AllChampsSelected"></param> public async void AddChampionsToList() { //Summoner Info var summonerInfo = await LolApiProcessor.LoadSummoner(region, summonerName); var summonerID = summonerInfo.ID; var icon = summonerInfo.ProfileIconId; IdHolder.Text = summonerID; ProfileNameHolder.Text = summonerInfo.Name; LevelHolder.Text = summonerInfo.SummonerLevel.ToString(); //All info about the champion Rootobject detailedChampionInfo = await LolApiProcessor.GetDetailedChampInfo(); var testDetailedChampionInfo = detailedChampionInfo.Data.Values.OrderBy(x => x.Key).ToList(); GetSummonerIcon(icon); DetailedSummonerDetails(summonerID); //summoner score var summonerScore = await LolApiProcessor.GetSummonerScore(summonerID); ScoreHolder.Text = summonerScore.SummonerScores; var championInfo = await LolApiProcessor.LoadChampion(region, summonerID); long ChampionID = 0; //bool champexist = false; var ChampionTagInfo = await LolApiProcessor.GetChampionTags(); List <ChampionData> championData = new List <ChampionData>(); foreach (var item in ChampionTagInfo) { foreach (var TagInfo in item.Data) { championData.Add(new ChampionData(TagInfo.Value.Key, TagInfo.Value.Tags)); } } foreach (var champ in championInfo) { ChampionID = champ.ChampionId; string championName = testDetailedChampionInfo.Where(x => x.Key == ChampionID).FirstOrDefault().Id; listOfChampionNames.Add(championName); //champexist = championData.Any(x => x.Key == ChampionID); if (champ.ChestGranted == true) { string champinfoNotAvailable = chestsNotAvailableCounter++ + ". " + " (Lvl: " + champ.ChampionLevel.ToString() + ") - " + championName; foreach (var tag in championData) { long champtagID = (long)tag.Key; if (champtagID == ChampionID) { foreach (var lane in tag.Tags) { switch (lane) { case "Top_Laner": listOfTop_Laner_NotAvailable.Add(champinfoNotAvailable); break; case "Jungle": listOfTJungle_NotAvailable.Add(champinfoNotAvailable); break; case "Mid_Laner": listOfMid_Laner_NotAvailable.Add(champinfoNotAvailable); break; case "Support_Laner": listOfSupport_Laner_NotAvailable.Add(champinfoNotAvailable); break; case "ADC": listOfADC_NotAvailable.Add(champinfoNotAvailable); break; default: break; } } } } LaneCover.Hide(); ChesNotAvailableListBox.Items.Add(champinfoNotAvailable); listOfChampionNamesNotAvailable.Add(champinfoNotAvailable); } else { string champinfoAvailable = chestsAvailableCounter++ + ". " + " (Lvl: " + champ.ChampionLevel.ToString() + ") - " + championName; //if (champexist == true) //{ foreach (var tag in championData) { long champtagID = (long)tag.Key; if (champtagID == ChampionID) { foreach (var lane in tag.Tags) { switch (lane) { case "Top_Laner": listOfTop_Laner_Available.Add(champinfoAvailable); break; case "Jungle": listOfTJungle_Available.Add(champinfoAvailable); break; case "Mid_Laner": listOfMid_Laner_Available.Add(champinfoAvailable); break; case "Support_Laner": listOfSupport_Laner_Available.Add(champinfoAvailable); break; case "ADC": listOfADC_Available.Add(champinfoAvailable); break; default: //nothing default break; } } } } //} ChestAvailableListBox.Items.Add(champinfoAvailable); listOfChampionNamesAvailable.Add(champinfoAvailable); } } }