public GameDependency(int arrowcount, int rountcount, int playercount, SQLBase db) : base(arrowcount, rountcount, playercount, db) { this.arrowCount = arrowcount; this.roundCount = rountcount; this.playerCount = playercount; MyBaseSQLite = db; }
public GameSetting(int arrowcount, int roundcount, int playercount, SQLBase db) { this.arrowCount = arrowcount; this.roundCount = roundcount; this.playerCount = playercount; myBaseSqlite = db; }
public Players(SQLBase db) { this.dbase = db; }
public GameSetting(SQLBase db) { }
public Settings(ref SQLBase db) { Mysqlitebase = db; }