Exemple #1
0
        public List <SvgPathSeg> Parse(char[] pathDataBuffer)
        {
            //parse pathdata to pathsegments
            List <SvgPathSeg> pathSegments = new List <SvgPathSeg>();
            List <float>      numbers      = new List <float>();
            int j            = pathDataBuffer.Length;
            int currentState = 0;

            for (int i = 0; i < j;)
            {
                //lex and parse
                char c = pathDataBuffer[i];
                switch (currentState)
                {
                case 0:
                {
                    //init state
                    switch (c)
                    {
                    case 'M':
                    case 'm':
                    {
                        //move to
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 2)
                        {
                            var moveTo = new SvgPathSegMoveTo(
                                numbers[0],
                                numbers[1]);
                            moveTo.IsRelative = c == 'm';
                            pathSegments.Add(moveTo);
                        }
                        else
                        {                  //error
                            throw new NotSupportedException();
                        }
                        numbers.Clear();                //reset
                    }
                    break;

                    case 'L':
                    case 'l':
                    {
                        //line to
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 2)
                        {
                            var lineTo = new SvgPathSegLineTo(
                                numbers[0], numbers[1]);
                            lineTo.IsRelative = c == 'l';
                            pathSegments.Add(lineTo);
                        }
                        else
                        {                  //error
                            throw new NotSupportedException();
                        }
                        numbers.Clear();                //reset
                    }
                    break;

                    case 'H':
                    case 'h':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 1)
                        {
                            var h = new SvgPathSegLineToHorizontal(
                                numbers[0]);
                            h.IsRelative = c == 'h';
                            pathSegments.Add(h);
                        }
                        else
                        {                  //error
                            throw new NotSupportedException();
                        }
                        numbers.Clear();                //reset
                    }
                    break;

                    case 'V':
                    case 'v':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 1)
                        {
                            var v = new SvgPathSegLineToVertical(
                                numbers[0]);
                            v.IsRelative = c == 'v';
                            pathSegments.Add(v);
                        }
                        else
                        {                  //error
                            throw new NotSupportedException();
                        }
                        numbers.Clear();                //reset
                    }
                    break;

                    case 'Z':
                    case 'z':
                    {
                        pathSegments.Add(new SvgPathSegClosePath());
                        i++;
                    }
                    break;

                    case 'A':
                    case 'a':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 7)
                        {
                            var arc = new SvgPathSegArc(
                                numbers[0], numbers[1],
                                numbers[2], (int)numbers[3], (int)numbers[4],
                                numbers[5], numbers[6]);
                            arc.IsRelative = c == 'a';
                            pathSegments.Add(arc);
                        }
                        else
                        {
                            throw new NotSupportedException();
                        }
                        numbers.Clear();
                    }
                    break;

                    case 'C':
                    case 'c':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 6)
                        {
                            var squadCurve = new SvgPathSegCurveToCubic(
                                numbers[0], numbers[1],
                                numbers[2], numbers[3],
                                numbers[4], numbers[5]);
                            squadCurve.IsRelative = c == 'c';
                            pathSegments.Add(squadCurve);
                        }
                        else
                        {
                            throw new NotSupportedException();
                        }
                        numbers.Clear();
                    }
                    break;

                    case 'Q':
                    case 'q':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 4)
                        {
                            var quadCurve = new SvgPathSegCurveToQuadratic(
                                numbers[0], numbers[1],
                                numbers[2], numbers[3]);
                            quadCurve.IsRelative = c == 'q';
                            pathSegments.Add(quadCurve);
                        }
                        else
                        {
                            throw new NotSupportedException();
                        }
                        numbers.Clear();
                    }
                    break;

                    case 'S':
                    case 's':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 4)
                        {
                            var scubicCurve = new SvgPathSegCurveToCubicSmooth(
                                numbers[0], numbers[1],
                                numbers[2], numbers[3]);
                            scubicCurve.IsRelative = c == 's';
                            pathSegments.Add(scubicCurve);
                        }
                        else
                        {
                            throw new NotSupportedException();
                        }
                        numbers.Clear();
                    }
                    break;

                    case 'T':
                    case 't':
                    {
                        ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                        if (numbers.Count == 2)
                        {
                            var squadCurve = new SvgPathSegCurveToQuadraticSmooth(
                                numbers[0], numbers[1]);
                            squadCurve.IsRelative = c == 't';
                            pathSegments.Add(squadCurve);
                        }
                        else
                        {
                            throw new NotSupportedException();
                        }
                        numbers.Clear();
                    }
                    break;

                    default:
                    {
                    }
                    break;
                    }
                }
                break;

                default:
                {
                }
                break;
                }
            }
            return(pathSegments);
        }
 public List<SvgPathSeg> Parse(char[] pathDataBuffer)
 {
     //parse pathdata to pathsegments
     List<SvgPathSeg> pathSegments = new List<SvgPathSeg>();
     List<float> numbers = new List<float>();
     int j = pathDataBuffer.Length;
     int currentState = 0;
     for (int i = 0; i < j;)
     {
         //lex and parse
         char c = pathDataBuffer[i];
         switch (currentState)
         {
             case 0:
                 {
                     //init state
                     switch (c)
                     {
                         case 'M':
                         case 'm':
                             {
                                 //move to 
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 2)
                                 {
                                     var moveTo = new SvgPathSegMoveTo(
                                          numbers[0],
                                          numbers[1]);
                                     moveTo.IsRelative = c == 'm';
                                     pathSegments.Add(moveTo);
                                 }
                                 else
                                 {  //error 
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();//reset
                             }
                             break;
                         case 'L':
                         case 'l':
                             {
                                 //line to
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 2)
                                 {
                                     var lineTo = new SvgPathSegLineTo(
                                          numbers[0], numbers[1]);
                                     lineTo.IsRelative = c == 'l';
                                     pathSegments.Add(lineTo);
                                 }
                                 else
                                 {  //error 
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();//reset
                             }
                             break;
                         case 'H':
                         case 'h':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 1)
                                 {
                                     var h = new SvgPathSegLineToHorizontal(
                                         numbers[0]);
                                     h.IsRelative = c == 'h';
                                     pathSegments.Add(h);
                                 }
                                 else
                                 {  //error 
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();//reset
                             }
                             break;
                         case 'V':
                         case 'v':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 1)
                                 {
                                     var v = new SvgPathSegLineToVertical(
                                         numbers[0]);
                                     v.IsRelative = c == 'v';
                                     pathSegments.Add(v);
                                 }
                                 else
                                 {  //error 
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();//reset
                             }
                             break;
                         case 'Z':
                         case 'z':
                             {
                                 pathSegments.Add(new SvgPathSegClosePath());
                                 i++;
                             }
                             break;
                         case 'A':
                         case 'a':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 7)
                                 {
                                     var arc = new SvgPathSegArc(
                                         numbers[0], numbers[1],
                                         numbers[2], (int)numbers[3], (int)numbers[4],
                                         numbers[5], numbers[6]);
                                     arc.IsRelative = c == 'a';
                                     pathSegments.Add(arc);
                                 }
                                 else
                                 {
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();
                             }
                             break;
                         case 'C':
                         case 'c':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 6)
                                 {
                                     var squadCurve = new SvgPathSegCurveToCubic(
                                         numbers[0], numbers[1],
                                         numbers[2], numbers[3],
                                         numbers[4], numbers[5]);
                                     squadCurve.IsRelative = c == 'c';
                                     pathSegments.Add(squadCurve);
                                 }
                                 else
                                 {
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();
                             }
                             break;
                         case 'Q':
                         case 'q':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 4)
                                 {
                                     var quadCurve = new SvgPathSegCurveToQuadratic(
                                         numbers[0], numbers[1],
                                         numbers[2], numbers[3]);
                                     quadCurve.IsRelative = c == 'q';
                                     pathSegments.Add(quadCurve);
                                 }
                                 else
                                 {
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();
                             }
                             break;
                         case 'S':
                         case 's':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 4)
                                 {
                                     var scubicCurve = new SvgPathSegCurveToCubicSmooth(
                                         numbers[0], numbers[1],
                                         numbers[2], numbers[3]);
                                     scubicCurve.IsRelative = c == 's';
                                     pathSegments.Add(scubicCurve);
                                 }
                                 else
                                 {
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();
                             }
                             break;
                         case 'T':
                         case 't':
                             {
                                 ParseNumberList(pathDataBuffer, i + 1, out i, numbers);
                                 if (numbers.Count == 2)
                                 {
                                     var squadCurve = new SvgPathSegCurveToQuadraticSmooth(
                                         numbers[0], numbers[1]);
                                     squadCurve.IsRelative = c == 't';
                                     pathSegments.Add(squadCurve);
                                 }
                                 else
                                 {
                                     throw new NotSupportedException();
                                 }
                                 numbers.Clear();
                             }
                             break;
                         default:
                             {
                             }
                             break;
                     }
                 }
                 break;
             default:
                 {
                 }
                 break;
         }
     }
     return pathSegments;
 }