Exemple #1
0
        protected override void DrawSelf(SpriteBatch spriteBatch)
        {
            VoidBar voidAmount = new VoidBar(VoidBarMode.voidAmount, 280, 25);

            voidAmount.Left.Set(Main.screenWidth - voidAmount.Width.Pixels - 400, 0f);
            voidAmount.Top.Set(100f, 0f);
            Recalculate();
        }
Exemple #2
0
        public override void OnInitialize()
        {
            UIPanel voidUI = new UIPanel();

            voidUI.Height.Set(30f, 0f);
            voidUI.Width.Set(100f, 0f);
            voidUI.Left.Set(Main.screenWidth - voidUI.Width.Pixels - 400, 0f);
            voidUI.Top.Set(100f, 0f);
            voidUI.BackgroundColor = new Color(255, 255, 255, 255);

            VoidBar voidAmount = new VoidBar(VoidBarMode.voidAmount, 280, 25);

            voidAmount.Height.Set(30f, 0f);
            voidAmount.Width.Set(200f, 0f);
            voidAmount.Left.Set(500f, 0f);
            voidAmount.Top.Set(30f, 0f);
            //voidUI.Append(voidAmount);

            base.Append(voidAmount);
        }