public void draw(SBWrapper wrapper) { SBWrapper stripeSpace = new SBWrapper(wrapper, new Vector2(0, STRIPE_START)); stripeSpace.drawRectangle(new Vector2(Game1.INTERNAL_WIDTH, STRIPE_HEIGHT), Color.White); if (leftElement != null) { leftElement.draw(new SBWrapper(wrapper, stripeLeft)); } if (centerElement != null) { centerElement.draw(new SBWrapper(wrapper, stripeCenter)); } if (rightElement != null) { rightElement.draw(new SBWrapper(wrapper, stripeRight)); } }