private void button12_Click(object sender, EventArgs e) { if (btns[1, 2].Text == "") { btns[1, 2].Text = "X"; ChoiceTree.A[1, 2] = 1; ChoiceTree.PlayerMove(); } }
public static void PlayerMove() { switch (ChoiceTree.count) { case 0: { ChoiceTree.firstMove(); break; } case 1: { ChoiceTree.secondMove1(); break; } case 2: { ChoiceTree.secondMove2(); break; } case 3: { ChoiceTree.secondMove3(); break; } case 4: { ChoiceTree.secondMove4(); break; } case 5: { ChoiceTree.thirdMove1(); break; } case 7: { ChoiceTree.thirdMove3(); break; } default: { ChoiceTree.fourthMove(); break; } } }
public Form1() { InitializeComponent(); btns[0, 0] = button00; btns[0, 1] = button01; btns[0, 2] = button02; btns[1, 0] = button10; btns[1, 1] = button11; btns[1, 2] = button12; btns[2, 0] = button20; btns[2, 1] = button21; btns[2, 2] = button22; ChoiceTree tut = new ChoiceTree(); }