Exemple #1
0
        public static void Main(string[] args)
        {
            Console.WriteLine("Welcome to Rock Paper Scissors!\n");

            var playGame = new RoshamboApp();
            int wins = 0, loss = 0, draw = 0, temp;

            var player = new PlayerChoice();

            player.GetName();

            do
            {
                temp = playGame.PlayGame(player);

                if (temp == 1)
                {
                    wins++;
                }
                else if (temp == 2)
                {
                    loss++;
                }
                else
                {
                    draw++;
                }

                Console.WriteLine($"\nWins: {wins} \nLosses: {loss} \nDraws: {draw}");

                Console.WriteLine("\nPlay again?");
            } while (Console.ReadLine() == "y");

            Console.WriteLine("\nThanks for playing!!!");
        }
Exemple #2
0
        public int PlayGame(PlayerChoice playerChoice)
        {
            var playerClass = new Validate().PlayerVS();

            playerChoice.GenerateRoshambo();

            Console.WriteLine($"{playerChoice.Name} picked: {playerChoice.Roshambo}");

            if (playerClass == "1")
            {
                //var playerRock = new PlayerRock();
                Console.WriteLine($"AI picked: {Roshambo.Rock}\n");

                if (playerChoice.Roshambo == Roshambo.Rock)
                {
                    Console.WriteLine("Draw!!!");
                    return(0);
                }
                else if (playerChoice.Roshambo == Roshambo.Paper)
                {
                    Console.WriteLine("YOU WIN!!!");
                    return(1);
                }
                else
                {
                    Console.WriteLine("You suck!!!");
                    return(2);
                }
            }
            else
            {
                var playerRandom = new PlayerRandom();
                Console.WriteLine($"AI picked: {playerRandom.Roshambo}\n");
                if (playerChoice.Roshambo == Roshambo.Rock)
                {
                    if (playerRandom.Roshambo == Roshambo.Rock)
                    {
                        Console.WriteLine("Draw");
                        return(0);
                    }
                    else if (playerRandom.Roshambo == Roshambo.Paper)
                    {
                        Console.WriteLine("You suck!!!");
                        return(2);
                    }
                    else
                    {
                        Console.WriteLine("YOU WIN!!!");
                        return(1);
                    }
                }
                else if (playerChoice.Roshambo == Roshambo.Paper)
                {
                    if (playerRandom.Roshambo == Roshambo.Paper)
                    {
                        Console.WriteLine("Draw");
                        return(0);
                    }
                    else if (playerRandom.Roshambo == Roshambo.Scissors)
                    {
                        Console.WriteLine("You suck!!!");
                        return(2);
                    }
                    else
                    {
                        Console.WriteLine("YOU WIN!!!");
                        return(1);
                    }
                }
                else if (playerChoice.Roshambo == Roshambo.Scissors)
                {
                    if (playerRandom.Roshambo == Roshambo.Scissors)
                    {
                        Console.WriteLine("Draw");
                        return(0);
                    }
                    else if (playerRandom.Roshambo == Roshambo.Rock)
                    {
                        Console.WriteLine("You suck!!!");
                        return(2);
                    }
                    else
                    {
                        Console.WriteLine("YOU WIN!!!");
                        return(1);
                    }
                }
                return(-1);//required here because visual studios on mac throws error
            }
        }