Exemple #1
0
        public Camera(int w, int h)
        {
            int camera_half_size = 5;

            small_cube.Hexahedron(camera_half_size);
            small_cube.Translate(view.First.X, view.First.Y, view.First.Z);
            set_rot_line();
            Width  = w;
            Height = h;
        }
Exemple #2
0
        public void Tetrahedron(Polyhedron cube = null)
        {
            if (cube == null)
            {
                cube = new Polyhedron();
                cube.Hexahedron();
            }
            Polygon f0 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[0].Points[0]),
                new Point3D(cube.Polygons[1].Points[1]),
                new Point3D(cube.Polygons[1].Points[3])
            }
                );

            Polygon f1 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[1].Points[3]),
                new Point3D(cube.Polygons[1].Points[1]),
                new Point3D(cube.Polygons[0].Points[2])
            }
                );

            Polygon f2 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[0].Points[2]),
                new Point3D(cube.Polygons[1].Points[1]),
                new Point3D(cube.Polygons[0].Points[0])
            }
                );

            Polygon f3 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[0].Points[2]),
                new Point3D(cube.Polygons[0].Points[0]),
                new Point3D(cube.Polygons[1].Points[3])
            }
                );

            Polygons = new List <Polygon> {
                f0, f1, f2, f3
            };
            UpdateCenter();
        }
Exemple #3
0
        //DRAW FIGURE
        private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            switch (comboBox1.SelectedIndex)
            {
            case 0:
                //Tetrahedron
                g.Clear(Color.White);
                figure = new Polyhedron();
                figure.Tetrahedron();
                if (clipping == 0)
                {
                    figure.Show(g, projection);
                }
                else
                {
                    show_z_buff();
                }
                break;

            case 1:
                //Hexahedron
                g.Clear(Color.White);
                figure = new Polyhedron();
                figure.Hexahedron();
                if (clipping == 0)
                {
                    figure.Show(g, projection);
                }
                else
                {
                    show_z_buff();
                }
                break;

            case 2:
                //Oktahedron
                g.Clear(Color.White);
                figure = new Polyhedron();
                figure.Octahedron();
                if (clipping == 0)
                {
                    figure.Show(g, projection);
                }
                else
                {
                    show_z_buff();
                }
                break;

            case 3:
                //Icosahedron
                g.Clear(Color.White);
                figure = new Polyhedron();
                figure.Icosahedron();
                if (clipping == 0)
                {
                    figure.Show(g, projection);
                }
                else
                {
                    show_z_buff();
                }
                break;

            case 4:
                //Dodecahedron
                g.Clear(Color.White);
                figure = new Polyhedron();
                figure.Dodecahedron();
                if (clipping == 0)
                {
                    figure.Show(g, projection);
                }
                else
                {
                    show_z_buff();
                }
                break;

            default:
                break;
            }
        }
Exemple #4
0
        public void Octahedron(Polyhedron cube = null)
        {
            if (cube == null)
            {
                cube = new Polyhedron();
                cube.Hexahedron();
            }

            Polygon f0 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[2].Center),
                new Point3D(cube.Polygons[1].Center),
                new Point3D(cube.Polygons[4].Center)
            }
                );

            Polygon f1 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[2].Center),
                new Point3D(cube.Polygons[1].Center),
                new Point3D(cube.Polygons[5].Center)
            }
                );

            Polygon f2 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[2].Center),
                new Point3D(cube.Polygons[5].Center),
                new Point3D(cube.Polygons[0].Center)
            }
                );

            Polygon f3 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[2].Center),
                new Point3D(cube.Polygons[0].Center),
                new Point3D(cube.Polygons[4].Center)
            }
                );

            Polygon f4 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[3].Center),
                new Point3D(cube.Polygons[1].Center),
                new Point3D(cube.Polygons[4].Center)
            }
                );

            Polygon f5 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[3].Center),
                new Point3D(cube.Polygons[1].Center),
                new Point3D(cube.Polygons[5].Center)
            }
                );

            Polygon f6 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[3].Center),
                new Point3D(cube.Polygons[5].Center),
                new Point3D(cube.Polygons[0].Center)
            }
                );

            Polygon f7 = new Polygon(
                new List <Point3D>
            {
                new Point3D(cube.Polygons[3].Center),
                new Point3D(cube.Polygons[0].Center),
                new Point3D(cube.Polygons[4].Center)
            }
                );

            Polygons = new List <Polygon> {
                f0, f1, f2, f3, f4, f5, f6, f7
            };
            UpdateCenter();
        }