public override IEnumerable <Gizmo> CompGetGizmosExtra() { if (ToolsPawn.IsSlug(AbilityUser)) { if (!AbilityUser.IsSleepingOrOnFire()) { IEnumerator <Gizmo> gizmoEnum = base.CompGetGizmosExtra().GetEnumerator(); while (gizmoEnum.MoveNext()) { Gizmo current = gizmoEnum.Current; yield return(current); } IEnumerator <Gizmo> gizmoAbilities = ToolsAbilities.GetAbilityGizmos(AbilityData); while (gizmoAbilities.MoveNext()) { Gizmo current = gizmoAbilities.Current; yield return(current); } } IEnumerable <Gizmo> reportGizmo = ToolsAbilities.GetAbilityReportGizmo(AbilityData); if (!reportGizmo.EnumerableNullOrEmpty()) { yield return(ToolsAbilities.GetAbilityReportGizmo(AbilityData).First()); } } }
public override void CompPostTick(ref float severityAdjustment) { if (!Tools.CheckPawn(pawn)) { parent.Severity = 0; return; } //Tools.Warn(pLabel + " entering HeDiffComp_ResetAbilities.CompPostTick - Ticks to wait: "+ticksLeftBeforeNextCheck, myDebug); if (ticksLeftBeforeNextCheck > 0) { //Tools.Warn("waiting ..."+ ticksLeftBeforeNextCheck + " ticks left", myDebug); ticksLeftBeforeNextCheck--; return; } if (pawn.HasNaturalVestigialShell()) { Tools.Warn("Trying tp reset abilities then die", Props.debug); ToolsAbilities.AbilitiesReset(pawn, Props.debug); parent.Severity = 0; } else { SetTicks(); } }
public override bool OnHediffAdded(Pawn pawn, Hediff hediff) { if (!pawn.Spawned) { return(false); } pLabel = pawn?.LabelShort; if (!pawn.IsSlug()) { Tools.Warn(pLabel + " is not slug - false", myDebug); return(false); } BodyPartRecord pawnBPR = pawn.GetVestigialShell(); Tools.Warn(">> Entering " + pLabel + "'s vestigial HediffGiver;", myDebug); Tools.Warn(" hediff.def.defName: " + hediff?.def?.defName + "; this.hediff.def.defname: " + this.hediff?.defName, myDebug); Tools.Warn(" hediff.Part: " + hediff?.Part?.def?.defName + "; pawnBPR:" + pawnBPR.def.defName, myDebug); /* * if (hediff.Part != pawnBPR) * { * Tools.Warn(pLabel + " h.part=" + hediff.Part.def.defName + " != " + pawnBPR.def.defName + " - false", myDebug); * return false; * } */ if (hediff.def == HediffDefOf.Anesthetic && hediff.Part == null) { Tools.Warn(pLabel + " had Anesthetic applied on whole body", myDebug); return(false); } /* * bool appliedHediff = TryApply(pawn, null); * if (appliedHediff) * { * Tools.Warn(pLabel + " had " + this.hediff?.defName + " applied ", myDebug); * * * * return true; * } */ if (hediff.def == MyDefs.MindFondlingHediff) { ToolsAbilities.FondlerReset(pawn, myDebug); Tools.Warn(pLabel + " called ResetAbilities bc " + hediff.def.defName, myDebug); return(false); } else if (hediff.def == HediffDefOf.MissingBodyPart && hediff.Part.def.defName == MyDefs.vestigialShellName && !ToolsBodyPart.HasNaturalVestigialShell(pawn, myDebug)) { ToolsAbilities.AbilitiesReset(pawn, myDebug); Tools.Warn(pLabel + " called ResetAbilities bc " + hediff.def.defName, myDebug); ToolsBodyPart.AddWaitingForVestigal(pawn, myDebug); Tools.Warn(pLabel + " added WaitingForVestigal", myDebug); return(false); } Tools.Warn(hediff.def.defName + " not applied on " + pLabel, myDebug); return(false); }