Exemple #1
0
        public void GetItemsMessage(LKCamelot.LoginProto msg, LKCamelot.model.Player play)
        {
            LoginProto curResp = new LoginProto();

            curResp.GetItemsResponseP = new GetItemsResponse();
            var templ = new List <TraderItem>();

            foreach (var item in play.Inventory)
            {
                var ti = new TraderItem();
                ti.Name = item.Name;
                if (item.Stage > 0)
                {
                    ti.Name += "<br>" + item.NPrefix() + "(" + item.Stage + ")";
                }

                ti.Quantity = item.Quantity.ToString();
                ti.Serial   = ((int)(item.m_Serial)).ToString();
                ti.Sprite   = item.m_ItemID.ToString();
                ti.Stage    = item.Stage.ToString();
                templ.Add(ti);
            }

            curResp.GetItemsResponseP.traderItem = templ;
            iweb.Send(CreateBuffer(curResp));
        }
Exemple #2
0
        public void ClaimAuction(LKCamelot.LoginProto msg)
        {
            LKCamelot.script.item.AuctionItem ai;
            try
            {
                ai = LKCamelot.model.World.NewAuctions[Convert.ToInt32(msg.ClaimAuctionP.Serial)];
            }
            catch { return; }

            if (ai != null)
            {
                if (ai.item.ParSer == player.Serial)
                {
                    ai.flags = 0;
                    LKCamelot.script.item.AuctionItem it;
                    LKCamelot.model.World.NewAuctions.TryRemove(ai.item.m_Serial, out it);
                    var titem = ai.item;
                    titem.m_InvSlot = player.FreeBankSlot;
                    titem.m_Loc     = null;
                    titem.m_Parent  = player;
                    titem.ParSer    = player.Serial;
                    LKCamelot.model.World.NewItems.TryAdd(titem.m_Serial, titem);

                    LoginProto curResp = new LoginProto();
                    curResp.ClaimAuctionResponseP      = new ClaimAuctionResponse();
                    curResp.ClaimAuctionResponseP.slot = titem.InvSlot.ToString();
                    iweb.Send(CreateBuffer(curResp));
                    CharCurMessage(player);
                    GetAuctions(player);
                }
            }
        }
Exemple #3
0
        public void KeepAlive(LKCamelot.model.Player play)
        {
            LoginProto curResp = new LoginProto();

            curResp.KeepAliveResponseP        = new KeepAliveResponse();
            curResp.KeepAliveResponseP.result = "1";
            player.keepalive = Server.tickcount.ElapsedMilliseconds;
            iweb.Send(CreateBuffer(curResp));
        }
Exemple #4
0
        public void CharCurMessage(LKCamelot.model.Player play)
        {
            LoginProto curResp = new LoginProto();

            curResp.CharCurrencyResponseP      = new CharCurrencyReponse();
            curResp.CharCurrencyResponseP.Gold = play.Gold.ToString();
            //   curResp.CharCurrencyResponseP.AGold = play.Gold.ToString();
            iweb.Send(CreateBuffer(curResp));
        }
Exemple #5
0
        public void LoginMessage(LKCamelot.LoginProto msg)
        {
            var accs = LKCamelot.model.PlayerHandler.getSingleton().add.Values;

            player = accs.Where(xe => xe.Name == msg.LoginP.user).FirstOrDefault();
            bool result;

            if (player.Pass.Length > 10)
            {
                result = LKCamelot.util.Cryption.CheckHashPass(player.Pass, player.Name, msg.LoginP.shapassword);
            }
            else
            {
                result = (player.Pass == msg.LoginP.shapassword);
            }

            LoginProto logResp = new LoginProto();

            logResp.LoginReponseP = new LoginResponse();
            if (player != null)
            {
                if (player.loggedIn)
                {
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.LOGGEDIN;
                }
                else if (!result)
                {
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.WRONGPASS;
                }
                else if (result)
                {
                    player.loggedIn  = true;
                    player.apistate  = 1;
                    player.keepalive = Server.tickcount.ElapsedMilliseconds;
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.SUCCESS;
                    logResp.LoginReponseP.classtype = ((int)player.m_Class).ToString();
                }
            }
            else
            {
                logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.WRONGPASS;
            }
            iweb.Send(CreateBuffer(logResp));
        }
Exemple #6
0
        public void BuyAuction(LKCamelot.LoginProto msg)
        {
            LoginProto curResp = new LoginProto();

            curResp.BuyAuctionResponseP        = new BuyAuctionResponse();
            curResp.BuyAuctionResponseP.result = "2";

            LKCamelot.script.item.AuctionItem ai;
            try{
                ai = LKCamelot.model.World.NewAuctions[Convert.ToInt32(msg.BuyAuctionP.ItemSerial)];
            }
            catch {
                iweb.Send(CreateBuffer(curResp));
                return;
            }

            if (ai != null && ai.flags == 1)
            {
                if (player.Gold > ai.goldprice && msg.BuyAuctionP.useagold == false)
                {
                    player.m_Gold -= Convert.ToUInt64(ai.goldprice);
                    var owner = Server.playerHandler.add.Values.Where(xe => xe.Serial == ai.item.ParSer).FirstOrDefault();
                    owner.m_Gold += Convert.ToUInt64(ai.goldprice);

                    ai.buyerSerial = player.Serial;
                    ai.state       = script.item.aucState.sold;

                    ai.item.ParSer = player.Serial;
                    ai.flags       = 2;
                    curResp.BuyAuctionResponseP.result = "1";
                }
            }
            iweb.Send(CreateBuffer(curResp));
            CharCurMessage(player);
            GetAuctions(player);
        }
Exemple #7
0
        public void LoginMessage(LKCamelot.LoginProto msg)
        {
            var accs = LKCamelot.model.PlayerHandler.getSingleton().add.Values;
            player = accs.Where(xe => xe.Name == msg.LoginP.user).FirstOrDefault();
            bool result;

            if (player.Pass.Length > 10)
                result = LKCamelot.util.Cryption.CheckHashPass(player.Pass, player.Name, msg.LoginP.shapassword);
            else
                result = (player.Pass == msg.LoginP.shapassword);

            LoginProto logResp = new LoginProto();
            logResp.LoginReponseP = new LoginResponse();
            if (player != null)
            {
                if (player.loggedIn)
                {
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.LOGGEDIN;
                }
                else if (!result)
                {
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.WRONGPASS;
                }
                else if (result)
                {
                    player.loggedIn = true;
                    player.apistate = 1;
                    player.keepalive = Server.tickcount.ElapsedMilliseconds;
                    logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.SUCCESS;
                    logResp.LoginReponseP.classtype = ((int)player.m_Class).ToString();
                }
            }
            else
            {
                logResp.LoginReponseP.loginresp = LoginResponse.LoginStatus.WRONGPASS;
            }
            iweb.Send(CreateBuffer(logResp));
        }
Exemple #8
0
 public void KeepAlive(LKCamelot.model.Player play)
 {
     LoginProto curResp = new LoginProto();
     curResp.KeepAliveResponseP = new KeepAliveResponse();
     curResp.KeepAliveResponseP.result = "1";
     player.keepalive = Server.tickcount.ElapsedMilliseconds;
     iweb.Send(CreateBuffer(curResp));
 }
Exemple #9
0
        public void GetItemsMessage(LKCamelot.LoginProto msg, LKCamelot.model.Player play)
        {
            LoginProto curResp = new LoginProto();
            curResp.GetItemsResponseP = new GetItemsResponse();
            var templ = new List<TraderItem>();
            foreach (var item in play.Inventory)
            {
                var ti = new TraderItem();
                ti.Name = item.Name;
                if (item.Stage > 0)
                    ti.Name += "<br>" + item.NPrefix() + "(" + item.Stage + ")";

                ti.Quantity = item.Quantity.ToString();
                ti.Serial = ((int)(item.m_Serial)).ToString();
                ti.Sprite = item.m_ItemID.ToString();
                ti.Stage = item.Stage.ToString();
                templ.Add(ti);
            }

            curResp.GetItemsResponseP.traderItem = templ;
            iweb.Send(CreateBuffer(curResp));
        }
Exemple #10
0
        public void GetAuctions(LKCamelot.model.Player play)
        {
            var aucs = LKCamelot.model.World.NewAuctions.Values.OrderBy(xe => xe.item.Name).ThenBy(xe => xe.item.Stage).ThenBy(xe => xe.goldprice).ToList();
            LoginProto curResp = new LoginProto();
            curResp.GetAuctionsResponseP = new GetAuctionsResponse();

            var templ = new List<AuctionTraderItem>();
            foreach (var item in aucs)
            {
                if (item.state == script.item.aucState.sold
                    && item.buyerSerial != play.Serial)
                    continue;

                var tt = new AuctionTraderItem();
                var ti = new TraderItem();
                ti.Name = item.item.Name;
                if (item.item.Stage > 0)
                    ti.Name += "<br>" + item.item.NPrefix() + "("+ item.item.Stage +")";
                ti.Quantity = item.item.Quantity.ToString();
                ti.Serial = ((int)item.item.m_Serial).ToString();
                ti.Sprite = item.item.m_ItemID.ToString();
                ti.Stage = item.item.Stage.ToString();
                tt.Gold = item.goldprice.ToString();
                tt.AGold = item.agoldprice.ToString();
                tt.flags = item.flags.ToString();
                tt.BItem = ti;
                tt.count = 1;
                if (item.sellerSerial == play.Serial && item.state == script.item.aucState.forsale)
                    tt.flags = "3";
                if (item.buyerSerial == play.Serial && item.state == script.item.aucState.sold)
                    tt.flags = "2";

                templ.Add(tt);
            }
            var templ2 = templ.ToList();
            AuctionTraderItem lastitem = new AuctionTraderItem();
            lastitem.BItem = new TraderItem();

            foreach (var temp in templ2)
            {
                if (temp.BItem.Name == lastitem.BItem.Name
                    && temp.flags == "1")
                {
                    templ.Remove(temp);
                    templ[templ.IndexOf(lastitem)].count++;

                    continue;
                }
                lastitem = temp;
            }
            curResp.GetAuctionsResponseP.auctiontraderItem = templ;
            iweb.Send(CreateBuffer(curResp));
        }
Exemple #11
0
        public void ClaimAuction(LKCamelot.LoginProto msg)
        {
            LKCamelot.script.item.AuctionItem ai;
            try
            {
                ai = LKCamelot.model.World.NewAuctions[Convert.ToInt32(msg.ClaimAuctionP.Serial)];
            }
            catch { return; }

            if (ai != null)
            {
                if (ai.item.ParSer == player.Serial)
                {
                    ai.flags = 0;
                    LKCamelot.script.item.AuctionItem it;
                    LKCamelot.model.World.NewAuctions.TryRemove(ai.item.m_Serial, out it);
                    var titem = ai.item;
                    titem.m_InvSlot = player.FreeBankSlot;
                    titem.m_Loc = null;
                    titem.m_Parent = player;
                    titem.ParSer = player.Serial;
                    LKCamelot.model.World.NewItems.TryAdd(titem.m_Serial, titem);

                    LoginProto curResp = new LoginProto();
                    curResp.ClaimAuctionResponseP = new ClaimAuctionResponse();
                    curResp.ClaimAuctionResponseP.slot = titem.InvSlot.ToString();
                    iweb.Send(CreateBuffer(curResp));
                    CharCurMessage(player);
                    GetAuctions(player);
                }
            }
        }
Exemple #12
0
 public void CharCurMessage(LKCamelot.model.Player play)
 {
     LoginProto curResp = new LoginProto();
     curResp.CharCurrencyResponseP = new CharCurrencyReponse();
     curResp.CharCurrencyResponseP.Gold = play.Gold.ToString();
      //   curResp.CharCurrencyResponseP.AGold = play.Gold.ToString();
     iweb.Send(CreateBuffer(curResp));
 }
Exemple #13
0
        public void BuyAuction(LKCamelot.LoginProto msg)
        {
            LoginProto curResp = new LoginProto();
            curResp.BuyAuctionResponseP = new BuyAuctionResponse();
            curResp.BuyAuctionResponseP.result = "2";

            LKCamelot.script.item.AuctionItem ai;
            try{
                ai = LKCamelot.model.World.NewAuctions[Convert.ToInt32(msg.BuyAuctionP.ItemSerial)];
            }
            catch{
                iweb.Send(CreateBuffer(curResp));
                return;}

            if (ai != null && ai.flags == 1)
            {
                if (player.Gold > ai.goldprice && msg.BuyAuctionP.useagold == false)
                {
                    player.m_Gold -= Convert.ToUInt64(ai.goldprice);
                    var owner = Server.playerHandler.add.Values.Where(xe => xe.Serial == ai.item.ParSer).FirstOrDefault();
                    owner.m_Gold += Convert.ToUInt64(ai.goldprice);

                    ai.buyerSerial = player.Serial;
                    ai.state = script.item.aucState.sold;

                    ai.item.ParSer = player.Serial;
                    ai.flags = 2;
                    curResp.BuyAuctionResponseP.result = "1";
                }
            }
            iweb.Send(CreateBuffer(curResp));
            CharCurMessage(player);
            GetAuctions(player);
        }
Exemple #14
0
        public void GetAuctions(LKCamelot.model.Player play)
        {
            var        aucs    = LKCamelot.model.World.NewAuctions.Values.OrderBy(xe => xe.item.Name).ThenBy(xe => xe.item.Stage).ThenBy(xe => xe.goldprice).ToList();
            LoginProto curResp = new LoginProto();

            curResp.GetAuctionsResponseP = new GetAuctionsResponse();

            var templ = new List <AuctionTraderItem>();

            foreach (var item in aucs)
            {
                if (item.state == script.item.aucState.sold &&
                    item.buyerSerial != play.Serial)
                {
                    continue;
                }

                var tt = new AuctionTraderItem();
                var ti = new TraderItem();
                ti.Name = item.item.Name;
                if (item.item.Stage > 0)
                {
                    ti.Name += "<br>" + item.item.NPrefix() + "(" + item.item.Stage + ")";
                }
                ti.Quantity = item.item.Quantity.ToString();
                ti.Serial   = ((int)item.item.m_Serial).ToString();
                ti.Sprite   = item.item.m_ItemID.ToString();
                ti.Stage    = item.item.Stage.ToString();
                tt.Gold     = item.goldprice.ToString();
                tt.AGold    = item.agoldprice.ToString();
                tt.flags    = item.flags.ToString();
                tt.BItem    = ti;
                tt.count    = 1;
                if (item.sellerSerial == play.Serial && item.state == script.item.aucState.forsale)
                {
                    tt.flags = "3";
                }
                if (item.buyerSerial == play.Serial && item.state == script.item.aucState.sold)
                {
                    tt.flags = "2";
                }

                templ.Add(tt);
            }
            var templ2 = templ.ToList();
            AuctionTraderItem lastitem = new AuctionTraderItem();

            lastitem.BItem = new TraderItem();

            foreach (var temp in templ2)
            {
                if (temp.BItem.Name == lastitem.BItem.Name &&
                    temp.flags == "1")
                {
                    templ.Remove(temp);
                    templ[templ.IndexOf(lastitem)].count++;

                    continue;
                }
                lastitem = temp;
            }
            curResp.GetAuctionsResponseP.auctiontraderItem = templ;
            iweb.Send(CreateBuffer(curResp));
        }