public MeshGeometry() { _Vertices = new List <Vertex>(); _Triangles = new List <Triangle>(); Indices = new MeshIndexList(this); }
public IndexEnumerator(MeshIndexList list) { List = list; }
public MeshGeometry() { _Vertices = new List <Vertex>(); _Triangles = new List <Triangle>(); Indices = new MeshIndexList(this); }
public IndexEnumerator(MeshIndexList list) { List = list; }