static public int doCombineStaticBatch(IntPtr l) { try { LBoot.StaticBatchRoot self = (LBoot.StaticBatchRoot)checkSelf(l); self.doCombineStaticBatch(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_staticGameObjects(IntPtr l) { try { LBoot.StaticBatchRoot self = (LBoot.StaticBatchRoot)checkSelf(l); pushValue(l, self.staticGameObjects); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_staticGameObjects(IntPtr l) { try { LBoot.StaticBatchRoot self = (LBoot.StaticBatchRoot)checkSelf(l); UnityEngine.GameObject[] v; checkType(l, 2, out v); self.staticGameObjects = v; return(0); } catch (Exception e) { return(error(l, e)); } }