public String Pack(ref sFolder unpacked, sFile file) { if (file.name.EndsWith(".pcm")) { string fileOut = pluginHost.Get_TempFile(); PCM.Pack(fileOut, unpacked); return(fileOut); } if (gameCode == "BLFE") { if (file.name.ToUpper().EndsWith(".DENC")) { string fileOut = pluginHost.Get_TempFile() + ".denc"; DENC.Pack(fileOut, unpacked); return(fileOut); } else if (file.name.ToUpper().EndsWith(".DARC")) { string fileOut = pluginHost.Get_TempFile() + ".darc"; DARC.Pack(fileOut, ref unpacked); return(fileOut); } } return(null); }
public String Pack(ref sFolder unpacked, sFile file) { if (file.name.EndsWith(".pcm")) { string fileOut = pluginHost.Get_TempFile(); PCM.Pack(fileOut, unpacked); return(fileOut); } if (file.name.EndsWith(".plz")) { string fileOut = this.pluginHost.Get_TempFile(); PCK2.Pack(fileOut, unpacked.files); string compressed = this.pluginHost.Get_TempFile(); this.pluginHost.Compress(fileOut, compressed, FormatCompress.LZ10); File.Delete(fileOut); return(compressed); } if (gameCode == "BLFE") { if (file.name.ToUpper().EndsWith(".DENC")) { string fileOut = pluginHost.Get_TempFile() + ".denc"; DENC.Pack(fileOut, unpacked); return(fileOut); } else if (file.name.ToUpper().EndsWith(".DARC")) { string fileOut = pluginHost.Get_TempFile() + ".darc"; DARC.Pack(fileOut, ref unpacked); return(fileOut); } } return(null); }