public void E1_TestLaneTierWrong() { L6.L6 l6 = new L6.L6(); Lane Top = new Lane("Top", "God"); Assert.AreNotEqual("Trash", Top.GetTierName()); }
public void E1_TestLaneTier() { L6.L6 l6 = new L6.L6(); Lane Top = new Lane("Top", "God"); Assert.AreEqual("God", Top.GetTierName()); }
public void E2_TestAddLane() { L6.L6 l6 = new L6.L6(); Lane Top = new Lane("Top", "God"); l6.SetTier(new Tier("God")); Assert.AreEqual(true, l6.AddLane(Top)); }
public void E3_TestAddHeroNullHero() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); l6.SetTier(new Tier("God")); Assert.AreEqual(null, l6.AddHero(null)); }
public void E2_TestAddLaneNoTier() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); l6.AddLane(Mid); Assert.AreEqual(null, l6.AddLane(Mid)); }
public void E3_TestAddHeroNoTier() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Hero Syndra = new Hero("Syndra", "Mid", "God"); Assert.AreEqual(null, l6.AddHero(Syndra)); }
public void E2_TestAddLaneWrongTier() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); l6.SetTier(new Tier("Trash")); l6.AddLane(Mid); Assert.AreEqual(null, l6.AddLane(Mid)); }
public void E2_TestAddLaneTwice() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Mid); Assert.AreEqual(false, l6.AddLane(Mid)); }
public void E3_TestAddHero() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Hero Syndra = new Hero("Syndra", "Mid", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Mid); Assert.AreEqual(true, l6.AddHero(Syndra)); }
public void E2_TestAddLaneNoContraints() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Lane TopTrash = new Lane("Top", "Trash"); l6.SetTier(new Tier("Trash")); l6.AddLane(Mid); Assert.AreEqual(true, l6.AddLaneIgnoreConstraints(TopTrash)); }
public void E2_TestAddLanes() { L6.L6 l6 = new L6.L6(); Lane Top = new Lane("Top", "God"); Lane Mid = new Lane("Mid", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Top); l6.AddLane(Mid); Assert.AreEqual(2, l6.Lanes.Count); }
public void E3_TestAreAllLanesDifferentEmptyHeros() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Lane Top = new Lane("Top", "God"); Hero Syndra = new Hero("Syndra", "Mid", "God"); Hero Kennen = new Hero("Kennen", "Top", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Mid); l6.AddLane(Top); Assert.AreEqual(null, l6.AreAllLanesDifferent()); }
public void E3_TestAreAllLanesDifferentFalse() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Hero Syndra = new Hero("Syndra", "Mid", "God"); Hero Vladimir = new Hero("Vladimir", "Mid", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Mid); l6.AddHero(Syndra); l6.AddHero(Vladimir); Assert.AreEqual(false, l6.AreAllLanesDifferent()); }
public void E3_TestAddHeros() { L6.L6 l6 = new L6.L6(); Lane Mid = new Lane("Mid", "God"); Lane Top = new Lane("Top", "God"); Hero Syndra = new Hero("Syndra", "Mid", "God"); Hero Kennen = new Hero("Kennen", "Top", "God"); l6.SetTier(new Tier("God")); l6.AddLane(Mid); l6.AddLane(Top); l6.AddHero(Syndra); l6.AddHero(Kennen); Assert.AreEqual(2, l6.Heroes.Count); }