public PingPongForm(Kugelmatik kugelmatik)
        {
            InitializeComponent();

            this.Kugelmatik = kugelmatik;
            this.Game = new Game(kugelmatik);
        }
Exemple #2
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        public Game(Kugelmatik kugelmatik)
        {
            if (kugelmatik == null)
                throw new ArgumentNullException("kugelmatik");

            this.Kugelmatik = kugelmatik;
            this.World = new World(this);
        }
        public StepByStepHomeForm(Kugelmatik kugelmatik)
        {
            InitializeComponent();

            this.Kugelmatik = kugelmatik;
            UpdateStatus();
            Kugelmatik.GetStepperByPosition(currentX, currentY).SendHome();
        }
 public static void ApplyFunction(Kugelmatik kugelmatik, TimeSpan time, IChoreographyFunction function)
 {
     for (int x = 0; x < kugelmatik.StepperCountX; x++)
         for (int y = 0; y < kugelmatik.StepperCountY; y++)
         {
             Stepper stepper = kugelmatik.GetStepperByPosition(x, y);
             stepper.Set(function.GetHeight(stepper.Cluster, time, x, y));
         }
 }
Exemple #5
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        public ConfigForm(MainForm mainForm, Kugelmatik kugelmatik)
        {
            this.mainForm = mainForm;
            this.kugelmatik = kugelmatik;

            InitializeComponent();

            propertyGrid.SelectedObject = kugelmatik.Config;
            clusterPropertyGrid.SelectedObject = kugelmatik.ClusterConfig;
        }
        public ChoreographyManager(Kugelmatik kugelmatik, int targetFPS, Choreography choreography)
        {
            if (kugelmatik == null)
                throw new ArgumentNullException("kugelmatik");
            if (targetFPS <= 0)
                throw new ArgumentOutOfRangeException("targetFPS");
            if (choreography == null)
                throw new ArgumentNullException("choreography");

            this.Kugelmatik = kugelmatik;
            this.TargetFPS = targetFPS;
            this.Choreography = choreography;
        }
Exemple #7
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        public Cluster(Kugelmatik kugelmatik, int x, int y, IPAddress address)
        {
            if (kugelmatik == null)
                throw new ArgumentNullException(nameof(kugelmatik));
            if (x < 0 || x >= 16)
                throw new ArgumentOutOfRangeException(nameof(x));
            if (y < 0 || y >= 16)
                throw new ArgumentOutOfRangeException(nameof(y));
            if (address == null)
                throw new ArgumentNullException(nameof(address));

            this.Kugelmatik = kugelmatik;
            this.X = x;
            this.Y = y;
            this.Address = address;

            steppers = new Stepper[Width * Height];
            for (byte i = 0; i < Width; i++)
                for (byte j = 0; j < Height; j++)
                    steppers[j * Width + i] = new Stepper(this, i, j);

            if (address == null)
                return;

            socket = new UdpClient();
            socket.Connect(address, kugelmatik.Config.ProtocolPort);

            packetWriter = new BinaryWriter(packetBuffer);

            socket.BeginReceive(ReceivePacket, null);

            // Ping senden
            SendPing();

            OnConnected += (sender, args) =>
            {
                packetsToAcknowledge.Clear();
                packetSendTime.Clear();

                // ResetRevision Paket senden damit die Revision wieder zurück gesetzt wird
                SendPacket(new PacketResetRevision(), true);

                // Daten abfragen
                SendGetData();
                SendInfo();
            };
        }
        public HeightViewForm(Kugelmatik kugelmatik)
        {
            if (kugelmatik == null)
                throw new ArgumentNullException("kugelmatik");

            this.Kugelmatik = kugelmatik;

            InitializeComponent();

            // UI initialisieren
            minHeight.Minimum = 0;
            minHeight.Maximum = Kugelmatik.ClusterConfig.MaxSteps;

            maxHeight.Minimum = 0;
            maxHeight.Maximum = Kugelmatik.ClusterConfig.MaxSteps;
            maxHeight.Value = maxHeight.Maximum;
        }
 public abstract void Tick(Kugelmatik kugelmatik, TimeSpan time);
 public override void Tick(Kugelmatik kugelmatik, TimeSpan time)
 {
     ApplyFunction(kugelmatik, time, Function);
 }
 public ChoreographyManager(Kugelmatik kugelmatik, int targetFPS, IChoreographyFunction choreography)
     : this(kugelmatik, targetFPS, new ChoreographyDirect(choreography))
 {
 }