/// <summary> /// Initialize a new instance of the ViewLayoutMenuItemSelect class. /// </summary> /// <param name="itemSelect">Reference to owning instance.</param> /// <param name="provider">Provider of context menu information.</param> public ViewLayoutMenuItemSelect(KryptonContextMenuImageSelect itemSelect, IContextMenuProvider provider) { Debug.Assert(itemSelect != null); Debug.Assert(provider != null); // Store incoming references _itemSelect = itemSelect; _provider = provider; _itemSelect.TrackingIndex = -1; ItemEnabled = provider.ProviderEnabled; _viewManager = provider.ProviderViewManager; // Cache the values to use when running _imageList = _itemSelect.ImageList; _imageIndexStart = _itemSelect.ImageIndexStart; _imageIndexEnd = _itemSelect.ImageIndexEnd; _lineItems = _itemSelect.LineItems; _needPaint = provider.ProviderNeedPaintDelegate; _padding = _itemSelect.Padding; _imageCount = (_imageList == null ? 0 : _imageList.Images.Count); // Limit check the start and end values _imageIndexStart = Math.Max(0, _imageIndexStart); _imageIndexEnd = Math.Min(_imageIndexEnd, _imageCount - 1); _imageIndexCount = Math.Max(0, (_imageIndexEnd - _imageIndexStart) + 1); IPalette palette = provider.ProviderPalette ?? KryptonManager.GetPaletteForMode(provider.ProviderPaletteMode); // Create triple that can be used by the draw button _triple = new PaletteTripleToPalette(palette, PaletteBackStyle.ButtonLowProfile, PaletteBorderStyle.ButtonLowProfile, PaletteContentStyle.ButtonLowProfile); // Update with current button style _triple.SetStyles(itemSelect.ButtonStyle); }
/// <summary> /// Initialize a new instance of the ViewDrawMenuImageSelectItem class. /// </summary> /// <param name="viewManager">Owning view manager instance.</param> /// <param name="imageSelect">Owning image select instance.</param> /// <param name="palette">Palette used to recover values.</param> /// <param name="layout">Reference to item layout.</param> /// <param name="needPaint">Delegate for requesting paints.</param> public ViewDrawMenuImageSelectItem(ViewContextMenuManager viewManager, KryptonContextMenuImageSelect imageSelect, IPaletteTriple palette, ViewLayoutMenuItemSelect layout, NeedPaintHandler needPaint) : base(palette, palette, palette, palette, null, null, VisualOrientation.Top, false) { _imageSelect = imageSelect; _layout = layout; _needPaint = needPaint; // We provide the content for the button ButtonValues = this; // Need controller to handle tracking/pressing etc _controller = new MenuImageSelectController(viewManager, this, layout, needPaint); _controller.Click += OnItemClick; MouseController = _controller; SourceController = _controller; KeyController = _controller; }