protected override void OnAwake() { base.OnAwake(); _Settings = (VR.Context.Settings as KoikatuSettings); _KeySet = _Settings.KeySets[0]; }
private void ChangeKeySet() { List <KeySet> keySets = _Settings.KeySets; _KeySetIndex = (_KeySetIndex + 1) % keySets.Count; _KeySet = keySets[_KeySetIndex]; }