public static void GameObject_OnCreate(GameObject sender, EventArgs args) { if (sender.IsAlly) { if (sender.Type != GameObjectType.obj_AI_Minion) { var Missile = (MissileClient)sender; if (Missile.Target.Type == GameObjectType.obj_AI_Minion) { return; } if (!Missile.SpellCaster.IsMelee && !Missile.SpellCaster.IsEnemy) { if (Missile.Target.IsEnemy) { var Caster = (AIHeroClient)Missile.SpellCaster; if (Nami.E.IsReady() && NamiMenu.CheckBox(NamiMenu.Ally, Caster.ChampionName + "/E")) { if (Caster.IsValidTarget(Nami.E.Range)) { Nami.E.Cast(Caster); } } } } } } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (sender.IsEnemy && sender.IsValid) { if (NamiMenu.CheckBox(NamiMenu.Misc, "Interrupter")) { if (sender.IsValidTarget(Q.Range)) { var QPred = Q.GetPrediction(sender); if (QPred.HitChancePercent >= NamiMenu.Slider(NamiMenu.Principal, "QPred")) { Q.Cast(QPred.UnitPosition); } } if (e.DangerLevel == DangerLevel.High) { if (sender.IsValidTarget(R.Range)) { var RPred = R.GetPrediction(sender); if (RPred.HitChancePercent >= NamiMenu.Slider(NamiMenu.Principal, "RPred")) { R.Cast(RPred.UnitPosition); } } } } } }
public static void Init() { if (NamiMenu.CheckBox(NamiMenu.Misc, "SkinHack")) { Player.Instance.SetSkinId(NamiMenu.Slider(NamiMenu.Misc, "SkinID")); } if (NamiMenu.Keybind(NamiMenu.Misc, "Reset")) { Player.Instance.SetModel(Player.Instance.ChampionName); } }
public static void Init() { foreach (var Ally in EntityManager.Heroes.Allies.Where(x => x.Distance(Player.Instance) <= Nami.W.Range)) { if (NamiMenu.CheckBox(NamiMenu.Ally, Ally.ChampionName + "/W")) { if (Ally.HealthPercent <= NamiMenu.Slider(NamiMenu.Ally, "Min")) { Nami.W.Cast(Ally); } } } }
private static void Gapcloser_OnGapcloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (sender.IsEnemy && sender.IsValid) { if (NamiMenu.CheckBox(NamiMenu.Misc, "Gapcloser")) { if (sender.IsValidTarget(Q.Range)) { var QPred = Q.GetPrediction(sender); if (QPred.HitChancePercent >= NamiMenu.Slider(NamiMenu.Principal, "QPred")) { Q.Cast(QPred.UnitPosition); } } } } }
private static void Drawing_OnDraw(EventArgs args) { if (Nami.Q.IsReady() || NamiMenu.CheckBox(NamiMenu.Draw, "Q")) { Circle.Draw(Color.Pink, Nami.Q.Range, Player.Instance.Position); } if (Nami.W.IsReady() || NamiMenu.CheckBox(NamiMenu.Draw, "W")) { Circle.Draw(Color.Pink, Nami.W.Range, Player.Instance.Position); } if (Nami.E.IsReady() || NamiMenu.CheckBox(NamiMenu.Draw, "E")) { Circle.Draw(Color.Pink, Nami.E.Range, Player.Instance.Position); } if (Nami.R.IsReady() || NamiMenu.CheckBox(NamiMenu.Draw, "R")) { Circle.Draw(Color.Pink, Nami.R.Range, Player.Instance.Position); } }