Exemple #1
0
        public static List <Colour> getTwoComplementaryColours(Colour colour, double angle)
        {
            HSL hsl = colour.getHSL();

            double hVal = hsl.H + angle;

            hVal = hVal >= 360 ? hVal - 360 : hVal;
            HSL positiveHSL = new HSL()
            {
                H = hVal, S = hsl.S, L = hsl.L
            };

            double hVal1 = hsl.H - angle;

            hVal1 = hVal1 <= 0 ? hVal1 + 360 : hVal1;
            HSL negativeHSL = new HSL()
            {
                H = hVal1, S = hsl.S, L = hsl.L
            };

            Colour c0 = Colour.HslToRgb(positiveHSL);
            Colour c1 = Colour.HslToRgb(negativeHSL);

            return(new List <Colour>()
            {
                c0, c1
            });
        }
        public Colour(double hue, double saturation, int brightness)
        {
            Colour colour = Colour.HslToRgb(new HSL {
                H = hue, S = saturation, L = brightness
            });

            A    = colour.A;
            R    = colour.R;
            G    = colour.G;
            B    = colour.B;
            Name = colour.Name;
            Hsl  = colour.Hsl;
        }
Exemple #3
0
        /// <summary>
        /// http://www.easyrgb.com/index.php?X=WEEL
        /// Monochromatic
        /// Colors from the same family on the wheel. This will include lighter, darker and differently saturated versions of the color.
        /// </summary>
        /// <param name="colour"></param>
        /// <returns></returns>
        public static Colour getMonochromatic(Colour colour, double brightness)
        {
            HSL hsl = colour.getHSL();

            double lVal = hsl.L + brightness;

            lVal = (lVal > 1 ? 1 : (lVal < 0 ? 0 : lVal));
            HSL newHSL = new HSL()
            {
                H = hsl.H, S = hsl.S, L = lVal
            };

            return(Colour.HslToRgb(newHSL));
        }
Exemple #4
0
        /// <summary>
        /// http://www.easyrgb.com/index.php?X=WEEL
        /// Complement
        /// This is the color opposite on the color wheel.
        /// H° + 180°
        /// </summary>
        /// <param name="colour"></param>
        /// <returns></returns>
        public static Colour getComplement(Colour colour, double angle)
        {
            HSL hsl = colour.getHSL();

            double hVal = hsl.H + angle;

            hVal = hVal >= 360 ? hVal - 360 : hVal;
            HSL positiveHSL = new HSL()
            {
                H = hVal, S = hsl.S, L = hsl.L
            };

            return(Colour.HslToRgb(positiveHSL));
        }