/// <summary> /// Adds a Kinect3DObject (3D Models) /// </summary> /// <param name="kinectObject">A Kinect3DObject</param> public void AddKinectObject(Kinect3DObject kinectObject) { if (kinect3DObjects == null) { kinect3DObjects = new List <Kinect3DObject>(); } kinect3DObjects.Add(kinectObject); if (this.RenderObjects) { KinectDraw.RenderKinect3DObjects(ModelVisual, kinect3DObjects); } }
/// <summary> /// Clear all the Kinect 3D Objects /// </summary> public void ClearKinect3DObject(Kinect3DObject k) { kinect3DObjects.Remove(k); }