public KinectV1Settings(string uniqueID, int kinectNumber) { uniqueKinectID = uniqueID; kinectID = kinectNumber; //Set everything to the default value colorImageMode = ColorImageFormat.RgbResolution640x480Fps30; lineFrequency = PowerLineFrequency.SixtyHertz; autoWhiteBalance = true; autoExposure = true; backlightMode = BacklightCompensationMode.AverageBrightness; depthImageMode = DepthImageFormat.Resolution320x240Fps30; isNearMode = false; irON = true; scaleDepthToReliableRange = false; colorizeDepth = false; mergeSkeletons = false; kinectPosition = new Point3D(0, 0, 0); kinectYaw = 0.0; sendAcceleration = false; sendAudioAngle = false; audioTrackMode = AudioTrackingMode.Loudest; sendColorImage = false; sendDepthImage = false; //Setup the options for the raw skeleton, irrespective of use rawSkeletonSettings = new SkeletonSettings(); }
public MasterSettings() { kinectOptionsList = new List <IKinectSettings>(); audioOptions = new AudioSettings(); mergedSkeletonOptions = new SkeletonSettings(); feedbackOptions = new FeedbackSettings(); voiceTextCommands = new ObservableCollection <VoiceTextCommand>(); voiceButtonCommands = new ObservableCollection <VoiceButtonCommand>(); gestureCommands = new ObservableCollection <GestureCommand>(); analogServers = new List <AnalogServerSettings>(); buttonServers = new List <ButtonServerSettings>(); textServers = new List <TextServerSettings>(); trackerServers = new List <TrackerServerSettings>(); }
public KinectV2Settings(string deviceUniqueID, int kinectNumber) { uniqueKinectID = deviceUniqueID; kinectID = kinectNumber; //Set the default values mergeSkeletons = true; sendRawSkeletons = false; transformRawSkeletons = false; kinectPosition = new Point3D(0, 0, 0); scaleDepthToReliableRange = true; colorizeDepth = false; sendAudioAngle = false; audioTrackMode = AudioTrackingMode.Loudest; sendColorImage = false; sendDepthImage = false; sendIRImage = false; //Setup the options for the raw skeleton, irrespective of use rawSkeletonSettings = new SkeletonSettings(); }
public MasterSettings() { kinectOptionsList = new List<IKinectSettings>(); audioOptions = new AudioSettings(); mergedSkeletonOptions = new SkeletonSettings(); feedbackOptions = new FeedbackSettings(); voiceTextCommands = new ObservableCollection<VoiceTextCommand>(); voiceButtonCommands = new ObservableCollection<VoiceButtonCommand>(); gestureCommands = new ObservableCollection<GestureCommand>(); analogServers = new List<AnalogServerSettings>(); buttonServers = new List<ButtonServerSettings>(); textServers = new List<TextServerSettings>(); trackerServers = new List<TrackerServerSettings>(); }